posted 01-16- 09:26 AM
I had a look at the VRML exporter for MAX and it has an option to create polygons based on visible edges. I tested it quickly and it exported the wheels with 12 sided polygons for the round sides. I think it still needs the planer thing happening but it looks like it will do the job. So how does this help? Well I ran across a VRML class library and I will try to make a VRML plugin for OPS.
As a bonus, VRML has all sorts of useful stuff in it including translation and rotation information, so it may also get rid of the intermeddiate script. VRML is actually a much better choice than OBJ for this stuff, but since OBJ was a really easy format to parse, and I'm basically lazy, it won!
I'm downloading the library now so hopefully I should have something in the not too distant future.