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Author Topic:   terrain in OPS - Help!
Michael
Pilot
posted 01-10- 12:35 AM     Click Here to See the Profile for Michael   Click Here to Email Michael     Edit/Delete Message   Reply w/Quote
Can someone explain how to get the terrain to display with textures in OP Studio? I have unbigged what I presume to be all the necessary files and put them where they ought to be, but when I opent the terrain sm, it's untextured. Do I need to untiff them all?

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Zoycite
JAG
posted 01-10- 01:34 AM     Click Here to See the Profile for Zoycite   Click Here to Email Zoycite     Edit/Delete Message   Reply w/Quote
Heya,
You dont need to untiff them. Do you have the SM and the files in your FS directory?

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Zoycite {GS}
GUNSLINGERS

visit The War Paint Factory

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Michael
Pilot
posted 01-10- 02:39 AM     Click Here to See the Profile for Michael   Click Here to Email Michael     Edit/Delete Message   Reply w/Quote
Well, I'm glad I don't have to untiff them. Perhaps it's the directory structure. I set it up thus: Fighter Squadron\Media\Terrain\Rhineland\Textures. I put Rhineland.sm in the Rhineland folder and the textures (RhinelandSuper...tif)in the textures folder.

So what have I done wrong?

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Bryan Russell
Pilot
posted 01-10- 04:46 AM     Click Here to See the Profile for Bryan Russell   Click Here to Email Bryan Russell     Edit/Delete Message   Reply w/Quote
It may be that the "Use Super Textures" Option is turned off in the general options. Also to see the airfields and towns make sure "Load File Refs" is also turned on. Be warned, there are quite a lot of resources tied up when you load a Terrain, this part hasn't been optimised yet.

Also, check the output window for any errors.

Bryan

[This message has been edited by Bryan Russell (edited 01-10-2000).]

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Michael
Pilot
posted 01-10- 07:48 PM     Click Here to See the Profile for Michael   Click Here to Email Michael     Edit/Delete Message   Reply w/Quote
Checked both those options Byran and that doesn't seem to be the problem. The relevant error message is simply "unable to load... RhinelandSuperTexture" or something similar (I don't have the program in front of me at the moment). Oddly, the mission map, which is floating about above the terrain, does appear textured.

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Zoycite
JAG
posted 01-12- 02:01 PM     Click Here to See the Profile for Zoycite   Click Here to Email Zoycite     Edit/Delete Message   Reply w/Quote
With that error message it seems that its looking for the textures somewhere other than where you have. Strange indeed.

Its been awhile since I have worked with terrain so I'll laod up Rhineland to have a look and get back to you.

------------------
Zoycite {GS}
GUNSLINGERS

visit The War Paint Factory

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Michael
Pilot
posted 01-12- 08:22 PM     Click Here to See the Profile for Michael   Click Here to Email Michael     Edit/Delete Message   Reply w/Quote
It would be great if you could look at that Zoy. I'm really stumped by this.

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Bryan Russell
Pilot
posted 01-12- 09:42 PM     Click Here to See the Profile for Bryan Russell   Click Here to Email Bryan Russell     Edit/Delete Message   Reply w/Quote
Michael,

If it helps these are the messages that OPStudio will spit out and what they mean:

"CSMModel : Using super texture : "./media/terrain/dover/textures/superTexture""

Means that the model recognizes that it uses superTextures and that the option is turned on to use them


"CSMTexture : Unable to load "./media/terrain/dover/textures/texture.tiff""

Means that it tried to load the named texture but failed for some reason. The most likely reason is because the file doesn't exist but it could be a file lock or even a invalid format.

If you get something like

"CSMTexture : Unable to load "./media/terrain/dover/textures/superTexture""

This means that the option to use super textures is turned off, and becuase OPS just assumes the texture name pointed to by the texid is valid, but instead it is just the superTexture prefix, it will try to load it and fail and generate this message.

If you get something like

"CSMTexture : Unable to load "./media/terrain/dover/textures/superTexture001.tif""


This means that OPS is using Super Textures correctly but it was unable to open the named file.


Bryan

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Michael
Pilot
posted 01-12- 10:06 PM     Click Here to See the Profile for Michael   Click Here to Email Michael     Edit/Delete Message   Reply w/Quote
This is the message I'm getting:

CSMTexture: Unable to load ".terrain\rhineland\texures\rhinelandSuper"

I take it that means super textures are turned off? Yet I have tried it several times witht the option toggled both ways.
Well, I expect I'll muddle through this eventually.

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Bryan Russell
Pilot
posted 01-13- 09:26 PM     Click Here to See the Profile for Bryan Russell   Click Here to Email Bryan Russell     Edit/Delete Message   Reply w/Quote
There are two states that trigger the

"CSMModel : Using super texture : "./media/terrain/dover/textures/superTexture""

I know this isn't the one you are getting but if you're not getting this one then OPS isn't going to use the superTextures. One is that the Model must have the right properties set. If you are using the default terrain I would take it that these are present. The second is that the option is set in the General Preferences.

I havn't tested terrain loading for a while, so when I get home I will try to load a terrain. If it works I will take a screen shot of the preference screen that is needed to get superTextures to load, and post it. I know that this may seem a little unnessasary but its been shown with Tailslide and his textureing problem than even options you think have no bearing can have a effect.

Bryan

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