posted 01-09- 09:43 PM
Extractor is a DOS command. What I do is double click on Extractor just to set the DOS window to that directory. The box flashes, disappears. Then I start a DOS box and switch to the disk drive where Extractor is (so I don't have to keep changing directories).I place the .sm file I want to work on in a folder, say c:\test.
Now, from the DOS box, type:
Extractor c:\test\p51d c:\test\mus
This will take the p51d.sm file sitting in the c:\test directory and turn it into about 100 .lod files called mus000.lod, mus001.lod, etc, and the mus.asc file, and an mus.html file. Now you can view the html file to see which piece is called what, and import the various .lod files into AC3D or whatever to work on them.
To recompile your new pieces into a new aircraft (a P-51H let's say) you go back to your DOS box where extractor lives, and type:
builder c:\temp\mus c:\temp\p51h
Now, in c:\temp, you'll have:
p51d.sm
100-odd musxxx.lod files
mus.asc
mus.html
and a new file...P51H.sm, which is your new plane. If you rename that file to p51d.sm (after saving the REAL p51d.sm of course) you can copy it into the P51D aircraft folder in the sim and test fly the new plane (which the sim will think is the P51D).
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--jedi--