posted 01-09- 10:10 PM
Maybe I'm an idjit, but I've tried this two or three times and it works (in AC3D)...Build your canopy however you want (I usually "hijack" one from another plane and modify it).
Now, import the canopy from the P-51 into your workspace in AC3D (be sure not to have anything selected or it will get replaced) 
When you do this, it will bring the COLOR of the P-51 canopy into the AC3D pallet. Use the edit feature to view it. You'll see that it's got some color, no texture, and a "transparency" of 0.188 or so.
Now, delete the P-51 canopy; you only wanted the color (unless you just want to modify it to use for your own).
Now, highlight your canopy, and set it to ONE-SIDED surfaces (IMPORTANT!). Use the 3D screen to rotate the canopy around. You need to be able to "see" the canopy ONLY from the outside--any inside surfaces must be invisible. If not you may have to "explode" your canopy and delete all the "inner" surfaces.
Now, you've got a one-sided canopy. Set all surfaces to the Mustang canopy color, and then export your canopy .lod back into your working directory.
In the sim, you should now have a canopy that's invisible from inside the cockpit, and has a very slight blue tint from the outside, showing the "edges" of the glass surface.
You can use two-sided surfaces to get a "tinted" canopy, but it's hard to get the transparency right, and of course it tints the outside world 
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--jedi--