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Author Topic:   Ac3D and LOD
Gustavo
Pilot
posted 11-21- 10:28 AM     Click Here to See the Profile for Gustavo   Click Here to Email Gustavo     Edit/Delete Message   Reply w/Quote
I have the model in Ac3D, I place him the texture, but when I export it as LOD, the texture is not taken.
¿As I should make so that the texture is fixed the LOD?

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Pierre Radiateur
Pilot
posted 11-21- 10:38 AM     Click Here to See the Profile for Pierre Radiateur   Click Here to Email Pierre Radiateur     Edit/Delete Message   Reply w/Quote
When you export the lod, you only export a mapped model part. What you need to do is to give the model part a texture index number. Then, when you import it into OPS, it will apply whatever texture has that texture index.
You do this through the colours in the 'shininess' slider

Bottom left of AC3D screen

select a material colour bottom left, right click, and select 'edit'

Then set teh shininess to a number. Whatever number you choose, this is the texture index.

Check in OPS textures, double click on a texture, and it will tell you what texture index number the texture has in the model.

Set that in AC3D, map the part, give the lod that colour, and export. When you import that into OPS it will have the texture in place, mapped as in AC3D

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Snickers
Pilot
posted 11-21- 02:50 PM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
Gustovo -
You can find tutorials that cover this at this web site: http://www.wingswithwires.com/chickencoop/se5a/index.htm

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