posted 08-12- 02:42 PM
Rendsberger, This isn't a rendering engine problem, but a visual effect related to video hardware. The moire pattern appears because of a relationship between the angle of the lines to the monitor scan lines, and the width of lines in relation to the video display resolution. This is typically a problem on video more than a computer monitor.
Sonetimes it only takes a very slight increase in the width of the lines or spacing to stop the effect, however, it will show up at some point depending on the distance from the object.
You just experienced one of the gotcha's about using small straight parallel lines- which is why most artists doing graphics try to stay away from them.
This problem appears in print to when you have a checker pattern or lines that are very fine, and is caused by how the screen angle and printer resolution compares to the size and direction the lines run. ( as the checker pattern becomes more distant, the moire effect becomes more noticeable because the squares are much smaller)
To see this, go to the view where you see the moire patterns. Zoom in and out, then rotate your viewpoint. You'll see the patterns shift and sometimes it will get worse, while at other times it will start to go away.
Because of the ribbing on the Ju 52, the best you can hope for is to minimze this effect, you'll never be abvle to totally do away with the problem.
[This message has been edited by Da Jug head (edited 08-12-2001).]