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Author Topic:   Fire Control (again)
Snickers
Pilot
posted 06-04- 02:41 PM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
I have a loadout that needs to go as follows:
Pilot/bombardier hits drop button.
500lb bomb drops from each wing.
Wait an amount of time (hopefully one that can be adjusted)
Drop a 1000lb bomb off each wing
Wait the same amount of time and drop a 500lb bomb off each wing.
Need to be able to tinker with the time, but 1 sec would do as a starting point...

Is this do-able?
Can you detach a pylon?
Help?!?

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wakeup tailgunner
JAG
posted 06-04- 02:52 PM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
I know that rockets have a ripple delay....can bombs have one too?

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=V67=

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Nat
JAG
posted 06-04- 03:40 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
This is a problem I've not yet attempted to overcome...

What you need is a single multi-pylon, but to be able to place a different bomb on each ord point of that pylon. I'm realy not sure how the game will handle this, you could easily build a 3 pylon mount, and in the loadout specify a single bomb to the same mount for each bomb type, what "MIGHT" happen is that the first bomb in the loadout will take up the 1st ord point on the multi, then the second bomb listed will take ord point 2 and so on, but on the other hand, they might all enf up on the same ord point, or it might just CTD, it's one of those "try it and see" jobs.

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Snickers
Pilot
posted 06-04- 05:21 PM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
I don't know if the above mentioned would work or not. If it does, it would be a hack pure and simple. This means there is no guarantee that it would continue to work in a future patch....

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