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Author Topic:   The importance of subfacing
VDU
Pilot
posted 03-15- 03:42 AM     Click Here to See the Profile for VDU   Click Here to Email VDU     Edit/Delete Message   Reply w/Quote
Dear plane creators,

please pay attention to subfacing level (i.e. tell what polygon is on top of the others when they are coplanar, typically you would use that to put a dial over a dashboard)
This setting is part of the flags on the polygon info line (check OpenPlane doc)
If two polygons are coplanar the renderers tends to cause bad tearing on them (they appear one every two images)

Vincent

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Sv
Pilot
posted 03-15- 08:15 AM     Click Here to See the Profile for Sv   Click Here to Email Sv     Edit/Delete Message   Reply w/Quote
This is required to make shadows work as well..

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-Sv

Wings with Wires

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Snickers
Pilot
posted 03-15- 11:07 AM     Click Here to See the Profile for Snickers   Click Here to Email Snickers     Edit/Delete Message   Reply w/Quote
I feel a headache coming on.... sv you have an article on this yet????

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ArgonV
Pilot
posted 03-15- 05:48 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Aye this CAN be a problem. Its more apparent in GLide than D3d in SDOE.

Some P-47 dials have this problem STILL, and it has yet to be fixed...

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Sv
Pilot
posted 03-15- 09:05 PM     Click Here to See the Profile for Sv   Click Here to Email Sv     Edit/Delete Message   Reply w/Quote
Look here:

http://www.schoolmusic.com/chickencoop/se5a/docs/shadow.htm

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-Sv

Wings with Wires

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