posted 03-01- 09:08 AM
Yup no sleep and I'm sure my hair is falling out because of this damn texture mapping.It should work. I know it works, or maybe you guys do use some black magic. Please send me some of this magic. Why you ask, glad you asked.
I have this little project and am now at the texture mapping part. I can make a map, I can position the map, it looks great. But if I merge the two halves of the object (had to cut to make seperate sides) the texture jumps on one side. This happens also if I take a saved texture mapped object and put it in with some other textured objects to see what it all looks like.
Another odd thing is when I mapped the wings with one map I saved it then put them in with the fuse to see what it looked like and the fuse now had the wing map on it! Yup the fuse was saved with it's own map.
So how do I nail this damn texture to the part so I won't move for any little reason. I have spent more time re-texturing, re-aligning, and re-swearing.
I know this is vauge but I am not sure how to explain this. Stop by the bar and console me please, or bring me some Rogain.