posted 02-17- 12:07 PM
Is this a new texture, or an existing texture used by the aircraft? If new texture, do this:1. Add the texture reference to the .ol file. Open it up, copy the last texture reference (see my site for details on this) - now change the path to include your texture path, change the size to your texture size, make sure the flags are correct, and add 1 to the texture ID. This is your new texture ID number!!!
2. In AC3D, select all the polys that use this texture - maybe it is the whole object, in that case just select the object. Now click on a surface - the color squares at the lower left. Maybe the white one for example. This sets all those polys to use that "surface" type. Now right click the white square to edit this surface. If you want NO TEXTURE, then set the "shinniness" slider to 0. Now use the RGB sliders to set the color. If you want to use a texture, se the "shinnines" slider to the texture ID you created in step 1. The color info is not used in the case, so use any color you want.
3. Export the LOD again, now the polys of the LOD you selected will have the correct texture ID assigned!

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-Sv
Wings with Wires