FSIC Messageboard
  Tech Talk
  FM and gauges..

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   FM and gauges..
Razer
Pilot
posted 02-14- 03:38 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
I've been playing with the FM on the P-38F.

I have the fuel tanks added to it and i set the left tank to the left engine and so on for the right. When the tanks are hit and leak the fuel goes to 1 lbs. It doesn't seem to go lower and the engine keeps running. I added an objDetach when the fuel tank gets on fire to loose the tank so the engine will stop, but it doesn't stop it keeps running.

How can i get the gauges to show the engine dead and get the engine to stop spinning?

IP: Logged

Nat
Pilot
posted 02-14- 04:21 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
that is a wierd one, because we know that the engine will cut out when you're out of fuel, but there is another way to do this (who else would know lol) Drop tailgunner a mail and ask him for his fuelsucker that should fix your problems Tony

IP: Logged

jedi
Pilot
posted 02-14- 11:39 PM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
Hmmm. I'm pretty sure that if you have two tanks, the engines will always feed off of both tanks. I think the engFuelSource property is really just specifying the "primary" tank for the engine, not the ONLY tank for the engine.

Things to try:

--When the fuel tank is hit, use an obKillDelay for the engine. (This definitely works, but you'll need an obProb statement if you want "random" fuel duration).

--Set the engineFuelSource to "none" when the fuel tank is hit.

Remember that anytime you actually run the tanks dry, if the AI is flying at the time, you'll get a CTD.

------------------
--jedi--

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Fighter Squadron Information Center

(This site Copyright (c) 1999 Inertia LLC)

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c