posted 01-25- 12:20 PM
It's not as bad as it seems!There are some simple workrounds for most of the problems you have here!
1) The shadows
Don't delete any model parts or remove lods manually before re-compiling the OL file. The OL file needs to find all the parts in the right order. Try removing the shadows in OPS. You may get problems with the delete, but you can still get around this! In each model part's properties is a call that draws the shadow. If you don't want the shadow to appear, delete the references in the OPS properties that says 'obShadow......'
It is best if you can physically remove the model from the part list too, but I know there are problems sometimes with this!
Alpha tifs can be a problem! You need to find a paint program that allows you to paint an alpha channel as well as the red/green/blue. Photoshop 5 is what I use.
Failing that, it would be an idea to use another fastprop, and re-size it. You should be able to modify the lod without changing the texture mapping. The number of blades soesn't matter....you can't se them!
Canopy glass is also done with an alpha texture. There is an easy solution for this though. There are transparent textures already available called 'transgrad.tif'. If you copy a part into the JU52 inOPS which uses that texture, you can then import your lod onto it. Make sure the lod you import uses the same texture erference number, and you get see-through glass.
With the cockpit dials etc.....help! I hate cockpits!
I have resorted to cheateing myself! Cutting and pasting the stock gauges from other planes does for me!