posted 01-01- 05:21 PM
Just got a problem when making changes to the engine commands. (See ref. at the end of the message).Change does work for engine start/stop (shit + 1 or 2 or 3 or 4). I removed the multi-engine control for hitorical accuracy (was 'e' key).
Though the same "hacking" on feathering doesn't work all the time (control + 1/2/3 or 4) but does with 'E' remapped as general feathering.
Is there any reason or mistake?
This should be included in next PP as a reference. I already proposed it one year ago... Wasn't it a Millenium ago? ;-p
;---------------------------------
;
; Engine
;
;---------------------------------
; The 0 on inpToggleEngineState indicates that all the engines should be toggled.
; Individual engines may be controlled with a 1, 2, 3, etc.
;inpToggleEngineState = E : 0
inpToggleEngineState = shift 1 : 1 | shift 2 : 2 | shift 3 : 3 | shift 4 : 4
;inpSetEngineState = Shift E : 0 1 | Control E : 0 0 | Shift 1 : 1 1 | Control 1 : 1 0 | Shift 2 : 2 1 | Control 2 : 2 0 | Shift 3 : 3 1 | Control 3 : 3 0 | Shift 4 : 4 1 | Control 4 : 4 0
inpThrottleAnalog = JoystickAxisZ : 0
inpThrottleUpDigital = Equals : 0 5 | NumpadAdd : 0 5
inpThrottleDownDigital = Minus : 0 5 | NumpadSubtract : 0 5
; the 0 on inpFeatherPropToggle indicates that all the props should be toggled.
;inpFeatherPropToggle = Control P : 0
inpFeatherPropToggle = control E : 0 | control 1 : 1 | control 2 : 2 | control 3 : 3 | control 4 : 4
;inpFeatherProp = Shift P : 0 1 | Control P : 0 0 | Shift 5 : 1 1 | Control 5 : 1 0 | Shift 6 : 2 1 | Control 6 : 2 0 | Shift 7 : 3 1 | Control 7 : 3 0 | Shift 8 : 4 1 | Control 8 : 4 0
------------------
P/O STef
Editor
http://stephan.bondier.free.fr/gazette.html