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Author
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Topic: Tailslide: Gunners showed up for work?
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Alexander Pilot
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posted 01-01- 01:20 PM
Tailslide, I was flying around in the Do17 beta a few minutes ago, only to notice that the gunners in the different positions actually work. This didn't seem strange 'til I fired the Pe-2 up and found myself *very* lonely in the cockpit, since all the gunners on the Pe-2 apparently had gone on strike. Is there any way you can fix the gunners on the Pe-2?IP: Logged |
Tailslide Pilot
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posted 01-01- 06:04 PM
I have this problem with all the bombers.. you have to "wake them up" when you get attacked. Press F7 then shift F7 when you get attacked and then they will start firing.. It may also have something to do with how the waypoints and AI settings are set in the mission. TS [This message has been edited by Tailslide (edited 01-01-2001).] IP: Logged |
Nat Pilot
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posted 01-01- 08:27 PM
I think you're on the right track with the mission settings, I have this also with the IL2, when set to sweep the IA locks onto ground targets first, this includes the rear gunner, he ignores the 109 on your tail and is always trying to get a bead on ground targtes, which he obviously can't unless I pull up hard.. I'm not sure if there's a way round this cause like we've said in the past, one aircraft can only lock onto one target, the gunners are the same AI and so lock the same target. Any other thoughts on this guys?IP: Logged | |