FSIC Messageboard
  Tech Talk
  Fuel Tank question

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Fuel Tank question
Razor747
Pilot
posted 09-29- 06:39 PM     Click Here to See the Profile for Razor747   Click Here to Email Razor747     Edit/Delete Message   Reply w/Quote
Is it possible to have 2 fuel tanks that work 2 engines? Like when one fuel tank is empty, 1 engine quits? I am working a few things and this is holding me back. When I put 10 gal in one tank and 200 gal in the other, both engines will run the same amount of time. I have the engFuelSource set so that each engine has a tank. What is wrong?

IP: Logged

Whirlwind
Pilot
posted 09-29- 08:19 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
Why not use 1 tank as 'Main and one tank as 'Aux?

IP: Logged

Razor747
Pilot
posted 09-29- 08:38 PM     Click Here to See the Profile for Razor747   Click Here to Email Razor747     Edit/Delete Message   Reply w/Quote
That doesn't seem to work either. When one tank is empty, it uses the other.

IP: Logged

Nat
Pilot
posted 09-29- 08:39 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Whirlwind I have a fuel gauge for the main and the aux tank, they both get used at the same time, rather than switching to the Aux when the Main is empty (dumb huh), so thats not an option as a fix for this. That being said, I don't know an answer, I'd have done exactly the same, specify seperate tanks for seperate engines, if that doesn't work I really don't know what will.. try putting more than 10 gals in there and fly it longer, you do know that if you put 0 fuel in the mission editor you'll never run out of fuel don't you.. this could be linked to that problem, meaning theres so little fuel it registers as 0 and gives you an endless supply, but I'm just guessin, I thought you did it right myself

~Nat~

IP: Logged

Whirlwind
Pilot
posted 09-29- 08:41 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
Hmmm... simply using 'LWing and 'Rwing for fuel sources instead of 'Plane doesn't work?

IP: Logged

Nat
Pilot
posted 09-29- 08:42 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Razor, have you actually made fuel tanks, or just specified them? The A10 has 4 tanks actually specified with models, maybe if you only have obFuel specified and not an actual tank built this could be the problem, just a thought

~Nat~

IP: Logged

Razor747
Pilot
posted 09-29- 10:00 PM     Click Here to See the Profile for Razor747   Click Here to Email Razor747     Edit/Delete Message   Reply w/Quote
Nat,
I used the fuel tank from the P-47D. I suppose that it is a tank. I put a needle for Tank 1 & Tank 2. Tank 1 had 10 gal, tank 2 had 300. When tank 1 was empty, the engine kept running until tank 2 was used up. I can't figure it out.

IP: Logged

Nat
Pilot
posted 09-30- 03:07 AM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
I think the problem here is the limitation of the engine on this.. think about it, we build say 3 tanks, but only have the choice of Main, Aux and Drop tanks, what I'm thinking is that regardless of which tank you state, the aircraft runs from Main Aux and Drop, and not neccusserily a specific tank, i.e. Tank1, what this means is if you make tank1 for Leng and tank2 for Reng, they are both "Main" tanks, so the game uses them both regardless of what you've told it to do.

I know this is no help whatsoever, but maybe a reason for what you're finding

IP: Logged

Razor747
Pilot
posted 09-30- 07:58 AM     Click Here to See the Profile for Razor747   Click Here to Email Razor747     Edit/Delete Message   Reply w/Quote
Nat,
I am thinking the same thing you are. I did tell one tank that it is Aux and the other Main. That still didn't help. I will continue to work on the problem. I will let you know if I find anything.

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Fighter Squadron Information Center

(This site Copyright (c) 1999 Inertia LLC)

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c