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Author Topic:   AI Won't Raise Gear
Whirlwind
Pilot
posted 09-28- 11:37 AM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
How do you fix that again? I did a search and came up blank.

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Zurawski
Pilot
posted 09-28- 11:59 AM     Click Here to See the Profile for Zurawski   Click Here to Email Zurawski     Edit/Delete Message   Reply w/Quote
Make sure your fuel "loadout" is not greater that the capacity of the tank(s)...

It's a weird bug

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Whirlwind
Pilot
posted 09-28- 12:14 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
Oh no, that *can't* be it Actually, the fuel gage didn't work before I converted the plane to stand alone, I wonder if I put 749gal instead of 750gal it might fix it? You know, I had the same problem when I 'converted' the Lanc to a Manc. I never remember fixing the problem - it just went away...

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Whirlwind
Pilot
posted 09-28- 04:45 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
I did find that the artificial horizon had a reference to the Lanc, but that wasn't it, nor was the fuel the problem as I had the plane tanked up to only 750lbs (as opposed to gallons). I am still looking for the cause...

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ArgonV
Pilot
posted 09-28- 05:05 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Check the refrences to the gear in the SM file and see that they all match up.

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Whirlwind
Pilot
posted 09-28- 05:44 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
I have no problems lowering and raising the gear. The references check out. I went through the thing for the third time tonight. I am a bit baffled.

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wakeup tailgunner
Pilot
posted 09-28- 06:25 PM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
I too am baffled. If the gear works, it should work for the AI. The only thing I can think of is that whatever triggers the AI to raise the gear is not happening. Don't know what tells the AI it's gear up time though.

Anyone out there know?

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Laika 801
Pilot
posted 09-29- 01:39 PM     Click Here to See the Profile for Laika 801     Edit/Delete Message   Reply w/Quote
We all know the AI is NOT intelligent at all, more a dumb one I'm far away from beeing sure, but try to give him the correct values for maximum speed, landing speed, stall speed etc etc. maybe this will help ?

LK801

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Whirlwind
Pilot
posted 09-29- 02:04 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
airVa 200, airMin 100 (landing speed, might not be airMin, but I set it to 100 ). Even once it reaches over 200mph (barely, due to gear drag) the AI refuses to raise them. At airMin 120, the AI refused to take off until then and ran out of runway. Perhaps 110mph? Is this speed a trigger?

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Mighty
General
posted 09-29- 02:47 PM     Click Here to See the Profile for Mighty   Click Here to Email Mighty     Edit/Delete Message   Reply w/Quote
I thought someone figured out there was a problem if the plane was overloaded. Like, maybe the plane isn't off the ground by the end of the runway, which means the "raise gear" command gets skipped. Just a guess.

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Whirlwind
Pilot
posted 09-29- 03:25 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
It didn't start until I converted the plane to stand alone. I've been through the DOF's, instruments, and everything else to see if I had an old reference in in. The plane takes off before the end of the runway, and whether the fuel load is 750 or 750000lbs, it still doesn't raise it's gear. If only I could remember how to fix this...

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Whirlwind
Pilot
posted 09-29- 08:33 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
I can't figure it out, anyone want to give it a shot?
http://msnhomepages.talkcity.com/TwitchTr/bcford/

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ArgonV
Pilot
posted 09-29- 10:05 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
I'll have a go at it!

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ArgonV
Pilot
posted 09-30- 10:11 AM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Whirl... this thing has be baffeled!!!! Ive tried almost every trick I know how to do and nothing! Grr......

P.S. Nice model BTW!

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Whirlwind
Pilot
posted 09-30- 10:17 AM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
I have to remember to save the model before going for a total Ic look as the fuse is nearly the same for all the Wimpy's. I'd hate to have to restart from scratch, as everything is tight right now.

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ArgonV
Pilot
posted 09-30- 10:23 AM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
I'll keep working on trying to figure out the gear problem. (We reaaly do need more British bombers) Maybe by the time you finish it, I will have figured it out by then!

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ArgonV
Pilot
posted 09-30- 10:40 AM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Hey Whirl... I have an idea. Copy/Paste the Lancasters FM to the Wimpy.

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Commando
Pilot
posted 09-30- 11:18 AM     Click Here to See the Profile for Commando   Click Here to Email Commando     Edit/Delete Message   Reply w/Quote
I took the wimpy for a test, a single waypoint and then return to airfield and got the same, took up gear mannualy in flight and gave back control to AI, it dropped gear prior to landing ok even if it did miss the airfield and landed heavily just beyond the perimeter fence. And yes the modeling is very good.

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Whirlwind
Pilot
posted 09-30- 04:49 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
It is the lanc's FM, almost.. I just have some changes to the inner wing airfoils, wing area, chord, and a few other minor changes. I based the winpy off the lanc . I do see an idea from your suggestion - copy the DOF data and instrument text refs from the lanc into the wimpy.

[This message has been edited by Whirlwind (edited 09-30-2000).]

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ArgonV
Pilot
posted 09-30- 06:02 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Whirlwind, perhaps those slight changes were incorect somehow and the AI thinks its bogus therefor it wont raise its gear?

Ive ben working on the French Hurricane today and have had little time to work on that. Otherwise I would of already have done it to see.

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Whirlwind
Pilot
posted 09-30- 07:29 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
What I did to break it was to change all the 'Lanc refs to the new plane's base model reference. It worked when it thought it was a 'Lanc. At first I thought I missed something, so I went over the places I changed the references a dozen or so times and no luck. I must be totally missing something.

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ArgonV
Pilot
posted 09-30- 08:36 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
I just checked, you left out two parts which needed to be WellingMkIC instead of Lanc but that did not help. The AI still doesnt raise its gear. Also, the heading of the sm file was not changed to WellingMkIc. It was still Lanc. But that didnt help either.

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Whirlwind
Pilot
posted 10-01- 09:28 AM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
Which 2? I just tried adjusting the obWheels up, and making sure that the wing parts were properly defined in the airWing declarations on the main body part. I also moved the tail gear to the last in the list of wheel parts.

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ArgonV
Pilot
posted 10-01- 10:19 AM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
The two parts that did not have the DOF defined for the WellingMkIc were the leftGearLowerSupport and the rightGearLowerSupport.

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Whirlwind
Pilot
posted 10-01- 05:43 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
The funny thing is, they still worked . Thanks, BTW. The gear still doesn't go up, as of today. I am at a loss...

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Whirlwind
Pilot
posted 10-05- 09:16 AM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
PunT! Still at a loss... but at least the plane can take off properly now fully loaded.

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ArgonV
Pilot
posted 10-05- 01:04 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Whirlwind, what is the current status of the Wimpy?

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Whirlwind
Pilot
posted 10-05- 02:12 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
I haven't done much other than play around with the configuration in an effort to get the AI to raise the gear - no new modelling efforts have been undertaken. I do know that the flaps are right for the model - I actually have a picture showing the top of the plane . I was really wondering how the flaps worked so at least now I know for sure they lower from the bottom of the wing.

Does anyone have any take off info for the wimpy?

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Pachy
Pilot
posted 03-10- 06:05 PM     Click Here to See the Profile for Pachy   Click Here to Email Pachy     Edit/Delete Message   Reply w/Quote
*bump*
No fix?

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Sv
Pilot
posted 03-10- 07:09 PM     Click Here to See the Profile for Sv   Click Here to Email Sv     Edit/Delete Message   Reply w/Quote
I thought Mighty was right... is it taking off in time?

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-Sv

Wings with Wires

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Nat
Pilot
posted 03-11- 12:56 AM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
when I have this problem it's always to do with the position of the airfoils, don't ask me why, or how you decide they are "in the right position" but it's true, in the past when this has happend to me I've done nothing other than move the airfoils slightly forwards and the AI will use the gear, sometimes in FM adjustment the aAI has stopped using the gear just because I've moved the airfoils, yes it's wierd, no it shouldn't happen, yes it does happen

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Hawk
General
posted 03-11- 09:23 AM     Click Here to See the Profile for Hawk     Edit/Delete Message   Reply w/Quote
My problem is similar, I have no flaps or retracts on my GeeBee but the AI still tries to work them and crashes the plane or CTD's.

How do you set up a plane without retracts or flaps so the AI can fly it?

http://www.rcwarbirds.com/geebee


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Nat
Pilot
posted 03-11- 10:14 AM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Hawk have you had a look at the Stuka, it should help with the gear anyway, I'm not sure about flaps though, but the PBY doesn't have flaps I think, so maybe snickers can help out there

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Sv
Pilot
posted 03-11- 11:51 AM     Click Here to See the Profile for Sv   Click Here to Email Sv     Edit/Delete Message   Reply w/Quote
Moving the airfoil forward is changing how the CG and CL line up. Try moving the CG back more by lowering the engine weight for example.

If the plane is too nose heavy, it will not be able to climb as well... and this might effect the AI - I'm not sure how. Either the climb rate is too low to let the AI feel OK about the take-off, or the height reached is not great enough in time and the "raise gear" command is missed.

Just some guessing

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-Sv

Wings with Wires

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charmstar
Pilot
posted 03-11- 01:21 PM     Click Here to See the Profile for charmstar   Click Here to Email charmstar     Edit/Delete Message   Reply w/Quote
The WW1 planes don't have retractable landing gear or flaps, and they don't cause the AI to crash.

charm

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Hawk
General
posted 03-11- 05:51 PM     Click Here to See the Profile for Hawk     Edit/Delete Message   Reply w/Quote
He is correct. SV how do you set up the WWI planes to get away with the retract, flap, AI problem?

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Biggles3
Pilot
posted 03-18- 09:55 AM     Click Here to See the Profile for Biggles3   Click Here to Email Biggles3     Edit/Delete Message   Reply w/Quote
the Ai still tryes to lower the gear( u can tell cos u hear this" HAHA HA" sound instead of the gear sound.

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WHATCH YOU TAIL;)

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