FSIC Messageboard
  Tech Talk
  Animated pilots in the cockpit>?

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   Animated pilots in the cockpit>?
Spanky the Mad Dog
Pilot
posted 09-24- 11:46 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here..

How hard on the FPS do you guys think it would be to model the pilot in the cockpit (with a revised 3d model and skin) while you are in the cockpit.

Like you can see your hands on the stick and throttle and your feet moving on the rudder pedels.

Cause that would really make it seem a little more real.

IP: Logged

wakeup tailgunner
Pilot
posted 09-25- 03:43 AM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
To do it is easy, it was a simple matter to add gunners to the B17 waist positions. I put the viewpoint just forward of the face, and you could look down and see the body. Trouble is, to make it look human, you need lots of polys.......

It's a tradeoff. If you can get a good shape with a reasonable poly count, it would be o.k. Otherwise, you would need one big PC to play!

p.s. What may work better is to have just hands and feet. If you position the viewpoint so max zoomback doesn't reveal the truth! that would make life easier. You would just add arms to the moving stick we already can do. Moving rudder pedals should be possible the same way.

IP: Logged

jedi
Pilot
posted 09-25- 09:38 AM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
I accidentally did this with the Corsair--it didn't look all that good unfortunately, since I was just looking at the .lods of the pilot figure from very close range, and the pilots aren't all that detailed.

You could add some "arm" and "leg" objects to the stick and rudders, and texture them with decent detail, and then make the .lods only appear at close range, so they wouldn't conflict with the pilot figure in the external view.

------------------
--jedi--

IP: Logged

Laika 801
Pilot
posted 09-29- 07:27 AM     Click Here to See the Profile for Laika 801     Edit/Delete Message   Reply w/Quote
Hmm - of course it would add some more "feeling" but in the Pe-2 (remember this plane ?) it sucks down the FPS rates...

LK

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Fighter Squadron Information Center

(This site Copyright (c) 1999 Inertia LLC)

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c