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  Mposis, fixed canopy prob, now Q #2

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Author Topic:   Mposis, fixed canopy prob, now Q #2
Aladar
Pilot
posted 09-07- 10:38 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
I am about to redo the canopy and I need to know what Texture ID i need to use to get the right look.

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mposis
Pilot
posted 09-08- 07:35 AM     Click Here to See the Profile for mposis   Click Here to Email mposis     Edit/Delete Message   Reply w/Quote
Texture id for the polygons seen from the cockpit is 3. Texture id for the polygons see from outside is 41.

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Aladar
Pilot
posted 09-08- 08:02 AM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
Mposis, are you sure? It doesn't seem to work, hmm.... maybe I need to change the ID flag?

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mposis
Pilot
posted 09-08- 08:38 AM     Click Here to See the Profile for mposis   Click Here to Email mposis     Edit/Delete Message   Reply w/Quote
The only other texture is the reflection texture which is 5.

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Aladar
Pilot
posted 09-08- 04:41 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
Mposis, I mean what color to use for the glass. So, what do I need to do to get it transparent, I worked off of your canopy.

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mposis
Pilot
posted 09-08- 06:56 PM     Click Here to See the Profile for mposis   Click Here to Email mposis     Edit/Delete Message   Reply w/Quote
Here is a line in the lod file for an transparent polygon with no textures:
4fff 0 4 10 00 0.9030783772 -0.02468954958 0.4287654757 0 1 2 3

[This message has been edited by mposis (edited 09-08-2000).]

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Aladar
Pilot
posted 09-08- 09:19 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
Where do I put it? What do I do with it?

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mposis
Pilot
posted 09-09- 03:04 PM     Click Here to See the Profile for mposis   Click Here to Email mposis     Edit/Delete Message   Reply w/Quote
You edit the lod file and use 4fff for the color and 0 for the texture number for a transparent polygon.

I don't know how to use OPS so I don't know what to tell you.

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Falck
Pilot
posted 09-09- 03:32 PM     Click Here to See the Profile for Falck   Click Here to Email Falck     Edit/Delete Message   Reply w/Quote
AFAIK you can only change that by editing the lod file with the smd program

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Aladar
Pilot
posted 09-11- 04:27 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
PLEASE, WHAT DO I DO?!?!?1

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mposis
Pilot
posted 09-11- 04:53 PM     Click Here to See the Profile for mposis   Click Here to Email mposis     Edit/Delete Message   Reply w/Quote
Get ol-7.zip from Hippie's site and then extract the ju87g2can.sm file using Hippie's tools. Edit the *.lod files using a text editor. Instructions how to extract lods and creating sm files are in the ol-7.zip file.

Get Hippie's tools here: http://www.mcnett.org/fst/users/gosulliv/
Sv has a great tutorial editing lods here: http://www.schoolmusic.com/chickencoop/se5a/index.htm

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Aladar
Pilot
posted 09-11- 07:39 PM     Click Here to See the Profile for Aladar   Click Here to Email Aladar     Edit/Delete Message   Reply w/Quote
Mposis, I'm about to go crazy, I just did what you said and I cant figure it out, can you take a look?

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mposis
Pilot
posted 09-12- 08:21 AM     Click Here to See the Profile for mposis   Click Here to Email mposis     Edit/Delete Message   Reply w/Quote
Sorry, I can't explain it any better than these guys.

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Pete Hawk
Pilot
posted 09-12- 08:33 AM     Click Here to See the Profile for Pete Hawk   Click Here to Email Pete Hawk     Edit/Delete Message   Reply w/Quote
Aladar,

Send me an email so I know you saw this note, and I'll send you back my phone number and explain it to you. It'll be quicker and easier than writing it all out.

[This message has been edited by Pete Hawk (edited 09-12-2000).]

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