charmstar Pilot
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posted 08-08- 03:58 PM
Here's something I would like: Different sized hit flashes when a bullet hits something, depending on bullet strength. Ideally the flashes would also have some randomness in color for variety, and color would differ depending on whether a bullet hits metal, wood, grass etc.Two ideas on this: 1) Use n different tifs for n levels of obHits done by the bullet (i.e. a tif for bullets < 2 obHits, one for 2<=obHits<4, and one for >= 4 obHits). 2) Scale the size of the tif depending on the strength of the bullet. note: it would also be nice to have different sized muzzle flashes depending on the weight of the bullet being fired. charm IP: Logged |