FSIC Messageboard
  Tech Talk
  MH: How to use "inpSelectBombs" in OP-prop-code ??

Post New Topic  Post A Reply
profile | register | preferences | faq | search

UBBFriend: Email This Page to Someone! next newest topic | next oldest topic
Author Topic:   MH: How to use "inpSelectBombs" in OP-prop-code ??
Laika 801
Pilot
posted 07-17- 05:29 AM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
I remember that you explained how to use "inpToggleEngineState" in proplists, but I can't find the topic. So I have two questions:

1. Could we use all inp_Name-comands in proplists ???

2. If so - how is the exact syntax (I tried some things, but it doesnt worked for me )

Thanks ! Would be very very helpfull to know if and how we could use this...


LK801

IP: Logged

Laika 801
Pilot
posted 07-18- 12:05 PM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
3. could we use inp... in dof-macros ?

Thanks !

IP: Logged

Tailslide
Pilot
posted 07-18- 12:47 PM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

Laika.. take a look a plane with a canopy key for an example of this.

IP: Logged

Laika 801
Pilot
posted 07-19- 11:16 AM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
Tail - I did that, but they use cmdCanopyToggle and not inpCanopyToggle

LK

IP: Logged

Tailslide
Pilot
posted 07-19- 01:23 PM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

Laika, just do the same thing and specify whatever key you want to activate your DOF.

TS

IP: Logged

Laika 801
Pilot
posted 07-19- 01:26 PM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
Hmmm - that would not be AI compatible !? For now I do it the normal way...

IP: Logged

Laika 801
Pilot
posted 07-23- 02:26 PM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
Moving this to top, so MH can reply ...

LK

IP: Logged

Laika 801
Pilot
posted 07-24- 10:25 AM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
MH seems you dont know the answers ?

LK - trying to build the Pe-2, twin-engined-bomber-attacker for SDOE -


IP: Logged

Michael Harrison
General
posted 07-24- 03:07 PM     Click Here to See the Profile for Michael Harrison   Click Here to Email Michael Harrison     Edit/Delete Message   Reply w/Quote
Just pass the inpxxx command to the vehicle and it should be process as though the user had pressed a key.

Depending on exactly what you are trying to do, you may need to tie the prop to an obExec pair

You'll have to look at the keyboard map for the syntax. If the command just has a key mapping, that means that it usually doesn't have a number parameter with it.

for example, you could pass (inpWeaponsRelease) to the vehicle and it would behave as though you had pressed the appropriate key.

If you see "bounce" in the command, that means that passing a 1 activates the command and a 0 deactivates it.

(inpFireGuns 1) would start the guns firing and (inpFireGuns 0) would stop them

IP: Logged

Laika 801
Pilot
posted 07-24- 03:21 PM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
Now this are great news ! Thanks for the reply !!! I'll try some things out, if it works like you said (for all commands etc) we could break down alot of "walls" in OPS

I really hope this works in Functions too...

Thanks again !

LK801

IP: Logged

All times are CT (US)

next newest topic | next oldest topic

Administrative Options: Close Topic | Archive/Move | Delete Topic
Post New Topic  Post A Reply
Hop to:

Contact Us | Fighter Squadron Information Center

(This site Copyright (c) 1999 Inertia LLC)

Powered by Infopop www.infopop.com © 2000
Ultimate Bulletin Board 5.45c