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Author
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Topic: Any techniques?
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Aladar Pilot
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posted 06-14- 04:11 PM
I need some help TMing my ailerons so that they match with my wings, any suggestions?------------------ Aladars ONLY project, the Bristol Scout "Don't move, if we scatter, he'll pick us off! Stand Together!"~~Aladar IP: Logged |
Tailslide Pilot
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posted 06-14- 06:13 PM
What program are you using?
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Aladar Pilot
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posted 06-14- 06:34 PM
AC3DIP: Logged |
Ronin Pilot
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posted 06-14- 07:46 PM
O.K. I give... whats 'TMing'?  Ronin IP: Logged |
Aladar Pilot
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posted 06-14- 07:48 PM
Texture Mapping------------------ Aladars ONLY project, the Bristol Scout "Don't move, if we scatter, he'll pick us off! Stand Together!"~~Aladar IP: Logged |
Bryan Russell Pilot
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posted 06-14- 07:50 PM
I don't know about AC3D but I assume it would work the same.In MAX you would line up the wing and ailerons, select both, select the faces you want to map in both objects and then map. I hope that helps IP: Logged |
Jaguar Pilot
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posted 06-14- 08:34 PM
You mean alignment right? The best thing to do would be to load up the wings and ailerons at the same time in AC3D, position them, then texture map them as 1. Then brake them up, and export them separately. Then slap them back in OPS. ------------------ Cheers! Jaguar The FS Hangar IP: Logged |
Aladar Pilot
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posted 06-14- 08:49 PM
Finally, a good explination. THANKS!!!IP: Logged |
Sv Pilot
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posted 06-14- 09:54 PM
Here is a step by step on how to do that: http://www.schoolmusic.com/chickencoop/se5a/docs/multiple.htm It is key that you always texture map across multiple objects to get the best results. ------------------ -Sv =FC= WWI in SDOE!
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Aladar Pilot
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posted 06-14- 10:11 PM
Great!!! Guess I'll have to do them over again.  ------------------ Aladars ONLY project, the Bristol Scout "Don't move, if we scatter, he'll pick us off! Stand Together!"~~Aladar IP: Logged |
Laika 801 Pilot
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posted 06-15- 12:31 PM
Hey - thats a primary technique --> "do it over again" and again and again  Stay strong ! IP: Logged |
Jaguar Pilot
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posted 06-15- 02:34 PM
and again, and again, and again..........IP: Logged |