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Author Topic:   Polyflag question for MH
Laika 801
Pilot
posted 06-09- 03:52 PM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
Here it is:

Would polys with a polyflag-PolyStyle 1,2,3 (only dots etc) still receive hits like a "normal" SolidFilledPolygon ?

LK

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Michael Harrison
General
posted 06-10- 11:53 AM     Click Here to See the Profile for Michael Harrison   Click Here to Email Michael Harrison     Edit/Delete Message   Reply w/Quote
No, the style is checked and anything that isn't of style 0 will not be checked for collisions

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Laika 801
Pilot
posted 06-10- 03:47 PM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
Damn ! That would make some new ideas working. But maybe complete transparent polys will do the same job...

Thank you !

LK

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Bryan Russell
Pilot
posted 06-12- 09:46 PM     Click Here to See the Profile for Bryan Russell   Click Here to Email Bryan Russell     Edit/Delete Message   Reply w/Quote
Hey Laika, since the highest detail LOD is used for hit detection, what about if you made a mesh that represented your hit zone and then gave it a rediculously low switchin value. Then make a lod with no polys as the Mesh that would be switched in all of the time.

If you wanted to make sure the Hit LOD was never seen, make it transparent, but at least the transparency wouldn't be sucking CPU all of the time. BTW I don't think you can make a poly totally transparent (without using textures) because the '0' value is reserved to indicate no transparency.


Bryan

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charmstar
Pilot
posted 06-12- 10:26 PM     Click Here to See the Profile for charmstar   Click Here to Email charmstar     Edit/Delete Message   Reply w/Quote
Why not just make it obHidden, like the engines on many of the SDOE planes?

charm

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Laika 801
Pilot
posted 06-13- 02:36 AM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
Yeah Bryan - I did it like that (works good so far) - charmstar - the reason obHidden does not work for me is that also the childs would be hidden (somehow even when they are set to obNoHide).

One other thing I found is that transparent polys (textured transparency and "coloured" transparency) are not hit-sensitive, i.e. I can shot through the canopy and props (fastprops). Is this right, or is something wrong with the parts ?


LK

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