posted 06-06- 10:17 AM
I've tried everything short of buying AC3D and I still can't crack this. It's getting me well and truly pissed off. So pissed off, I've started playing EAW again.......My setup is as follows:
Qme: produces .MDL files
MDL2FSD
FSD2LOD
LOD2
The resulting .OBJ is then fed into OPS
This makes the models, and i've even been able to produce nice textures. Only you can't see through any of them.
With the new Beta of OPS ( Brilliant ) I can play with textures and don't have to keep reloading the model but still no joy.
I renamed an imported object with .\common\textures\TransGrad and it goes black. Tried it with Transparent and got a lovely bright red! Looked that way in the game too. Are these actually transparent textures?
I found a shareware program 3D explorer which supported transparency, made an object transparent, imported it into OPS, RED AGAIN....
Can somebody send me a simple object with a transparent texture for me to pull apart?
I look in existing models, 'Extractor' them and I can't find a texture that is see through. Where does the game reference this data from?
I understand that my choice of modelling tools may be the root cause of it, but I have no money to spend, otherwise I'd buy AC3D. SV replied to a previous post of mine on this problem, but I can't make use of it in the shareware version since it will not save or export. Is workaround?
HELP HELP HELP........
If I don't get this cracked I may go mad, or worse still start playing Red Baron......
I'm not bluffing, I'll do it...
HAHAHAHAHHDDASFG!*@~@$""£$"%%^&>>>>.......