posted 06-04- 06:55 AM
Hi, dear fellow developers!Here's something I've been thinking about since the discussion about the timed fuses on the R4Ms arose and Alpharomeo suggested the timed-fuse anti-aircraft bomb.
I think that timed fuses are possible in SDOE, and I'd like to gather a project-group "Timed Fuses". This is the big idea:
When the AA-bomb is dropped, the drop-keypress activates a DOF with a DOF-macro. When the DOF has run through it's motion the object explodes. Maybe the same can be triggered by onDetach (better I think).
I'd like to have Alpharomeo in this group, since he obviously has some of the data needed, and some DOF- and macro-wizzards.
Drop me a line if you're in.
Peter