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Author Topic:   Timed Fuses
Royohboy
Pilot
posted 06-04- 06:55 AM     Click Here to See the Profile for Royohboy   Click Here to Email Royohboy     Edit/Delete Message   Reply w/Quote
Hi, dear fellow developers!

Here's something I've been thinking about since the discussion about the timed fuses on the R4Ms arose and Alpharomeo suggested the timed-fuse anti-aircraft bomb.

I think that timed fuses are possible in SDOE, and I'd like to gather a project-group "Timed Fuses". This is the big idea:

When the AA-bomb is dropped, the drop-keypress activates a DOF with a DOF-macro. When the DOF has run through it's motion the object explodes. Maybe the same can be triggered by onDetach (better I think).

I'd like to have Alpharomeo in this group, since he obviously has some of the data needed, and some DOF- and macro-wizzards.

Drop me a line if you're in.

Peter

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