|
Author
|
Topic: Ejection seat anyone?
|
Robert Pilot
|
posted 04-25- 03:25 PM
I wondering if someone has any idea on how to model an ejection seat in SDOE. Would it be possible? Perhaps someone has already done that? The real J21 (which I´m currently trying to model) had one of the world´s first ejection seats so it would be cool to be able to implement that in my model. I haven´t come very far on it, but I just thought I´d ask this anyway.Greetings/Robert IP: Logged |
Nat Pilot
|
posted 04-25- 04:23 PM
I'm no plane builder, but the therory sounds easy enough I think... and obdetach for the seat, small rocket boosters fitted to take it out..Would this not be possible... reprog the eject Func to 1 obDetach canopy, 2 obDetach seat, 3 Fire boosters, 4 "eject" pilot from seat. Good idea Robert, I think it should be doable IP: Logged |
Royohboy Pilot
|
posted 04-25- 04:45 PM
Robert, I think it can be done like this:1. detach canopy (see droptank-thread) 2. activate translational DOF that moves the seat upwards (this would be the rocket-sequence, see droptank-thread for technical things) 3. make the seat detach from aircraft through drag (very much like the airspeed-sensitive landing gear from Bjorn's cookbook) 4. seperate pilot from seat by pressing ctrl+J
IP: Logged |
Nat Pilot
|
posted 04-25- 06:46 PM
I think that unless this can all be done under ctrl-j then it's fun to mess with, but pointless, realistically to make it usable by all rather than a hinderence it has to be the eject procedure.IP: Logged |
Robert Pilot
|
posted 04-25- 07:38 PM
Thanks for the tips!It would be fun if one really could add a booster to the chair. On the real J21 it was a powder charge that ejected the chair with the pilot. But perhaps it´s simpler(?) to "just" change the 3d model for the ejected pilot, glue the chair to his behind so to speak . So he leaves just like usual, except that he´s sitting in a chair instead of standing(!), like he does now. Of course then I guess he´ll be sitting there until he hits the ground. So that´s perhaps just a "halfway" solution. Well first of all I have to make an aircraft that our dear test pilot can eject from...But it´s coming together.(I think) But if someone else feels like it or already is working on it...Great. /Robert IP: Logged |
Kraftwerk Pilot
|
posted 04-26- 07:38 AM
Robert, Bob, Robbie, Robban!Can you please post a few pics of how the J-21 is looking? I'm thinking of starting on a J-29 after my current project. IP: Logged |
jedi Pilot
|
posted 04-26- 08:28 AM
Hehe put rocket rails in the cockpit. Make a new rocket type. Make the seat a child of the rocket. Make the pilot.sm a child of the seat. Add "rocket seat" to all the weapons loadouts. Launch rocket to escape from plane, CTL-j to escape from rocket  Could work. Might not.  ------------------ --jedi-- IP: Logged |
Alexander Pilot
|
posted 04-26- 08:56 AM
Robert,Om du behöver några specialspecar på J21:an så kanske jag kan gräva fram dom i min egenskap av f.d guide på Flygvapenmuseum... And a translation för non-Swedes :-) If there's any special information neeeded on the J21, I might be able to get them sins I used to be a tour guide at Sweden's Air Force Museum. IP: Logged |
Robert Pilot
|
posted 04-26- 09:15 AM
Thanks for all the input!Kraftwerk, I don´t know how to post pics here I´m afraid. But I´ve sent you some, so check your mail. If anyone else is interested just tell me... If you do the J29 that would be great  Alexander! Yes, I would need to know how much the different controlsurfaces moved, the flaps, ailerons and so. I have only pics, no numbers (degrees) on that. So if you have that I´d be very glad if you could send them to me.Tack. Thanks och hälsningar/greetings from Robert
[This message has been edited by Robert (edited 04-26-2000).] IP: Logged |
Alexander Pilot
|
posted 04-26- 09:44 AM
okidoki,I'll see what I can do. IP: Logged |
Spanky the Mad Dog Pilot
|
posted 04-26- 10:31 AM
Spanky here... I think that could be awsome. We could add it to some of the jets too. I don't see the problem with having to do a 2 or 3 button sequence, I think that could be cool. We should HAVE TOO open the canopy to bail on the ww2 planes if ya ask me. Jedi's idea sounds good too.
IP: Logged |
ReaperMan Pilot
|
posted 04-27- 08:12 PM
How about this idea...Just make the seat a part of your pilot SM (stuck to his ass). Fix it so the canopy detaches when you hit CTRL-J (that is, if you can make an obDetach within a DOF... and if not, you can always have the canopy become hidden or disabled at the end of the DOF) Then maybe mess with the pilot a bit to make him lighter and he should shoot up higher. I think Raider might have some insight on this one. ------------------ -=TheReaper=-
IP: Logged |
Jerry Pilot
|
posted 04-27- 09:09 PM
Didn't the "out of the box" pilot jump (eject) way too high until 1.5? Reverse engineer 1.5 and you have an ejecting pilot.IP: Logged |