posted 03-28- 11:53 AM
Try this:Open up my albatros (or any plane) in OpenPlane Studio.
Now set the view distance to 20 feet. See the detail? Now try 450. Still the same? Now try 501. Look! The wings are flat, and the wing also contains a now unmoving aileron. The aileron model is gone!
Also at further distances you will see the struts disapear. The wheels get flat. The cockpit opening goes away.. the fuselage gets blocky. Eventualy the entire plane is hidden. Also notice that the engine goes from complex to a square at fairly close range. You can make simple shapes look complicated by using textures cleverly.
The Albatros and Fokker DVIII have been optimized to help FPS as much as possible and still retain a smooth transition from one level to the next.
Multiple LOD design is a large part of modeling an aircraft.
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-Sv =FC=
WWI in SDOE!