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Author Topic:   Pre S.O.S Planning - Any takers?
Bryan Russell
Pilot
posted 03-08- 06:47 PM     Click Here to See the Profile for Bryan Russell   Click Here to Email Bryan Russell     Edit/Delete Message   Reply w/Quote
OK, to maybe prematurely start the ball rolling on the S.O.S thing, is there any one who will be putting there hand up to do S.O.S, interested in starting to do a bit a of planning? (S.O.S is Semi-Open OpenPlane Source, in case you didn't know )

I'm mainly talking about prioritising features, based on importance and practicability, maybe matching some skill sets up and doing a bit of thinking about how these things could be done.

Perhaps even (assuming enough are interested) setting up a couple of project teams to tackle a few of the key areas. For example we might have a Aircraft Dynamics team to look at the things such as overheating engines etc, a visuals team to look at the view system, and maybe an environment team that would look after the world, including floating stuff etc.

If there is any interest I'll set up a Site and maybe a mailing list to start the discussion.

it doesn't necessarily have to be restricted to programmers, there's probably room for idea's people and testers etc etc. Coding stuff is often less than half the battle, the other half is getting the concept right and testing the thing.

Anyway, reply here or to my e-mail.


BTW Michael if you have any problem with kicking this off now let me know and I'll stop.

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Falck
Pilot
posted 03-08- 09:06 PM     Click Here to See the Profile for Falck     Edit/Delete Message   Reply w/Quote
I dont know how much help i could be in the actual coding (c++ isnt my best language) but i'd love to help with the organization.

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Spanky the Mad Dog
Pilot
posted 03-09- 12:28 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here..

I am into this for sure. Mostly from an idea point. But don't think I'll be just spitting out crazy stuff like 1000x1000 maps.

I'm smart enough to realize the game engine,the programers, and the computers we use limits.

So i guess it would be well informemed and thought out ideas.

I would also be willing to set up a survey that people could fill out for their most wanted features added after we compile a list of changes that the programers deam doable.

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Whirlwind
Pilot
posted 03-09- 02:44 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
If I had the gumption, I'd like a swing at the net code, but no promises.

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Bryan Russell
Pilot
posted 03-13- 05:45 PM     Click Here to See the Profile for Bryan Russell   Click Here to Email Bryan Russell     Edit/Delete Message   Reply w/Quote
Falck,

I started a mailing list for the SOS thing. it probably won't get too busy until after the contest close but if you want me to put you on it send me your e-mail.

Bryan

[This message has been edited by Bryan Russell (edited 03-13-2000).]

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Razer
Pilot
posted 03-13- 05:49 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Bryan, go ahead and add me, i'm sure i can help in some way..

Razer

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