posted 03-06- 08:38 PM
Yes... you can add up to 5 LODs for any part. Bjorn was kind enough to explain it in detail to me. Here is our exchange...JT,
> Also, I'm having trouble understanding exactly what to change in the .asc to
> give some of the parts a 4th level of detail. I need to give the fuselage,
> tailsection, outer wings/inner wings, vert stab, and horizontal stabs a 4th
> level. I'd also like to give the rudder and elevators a 2nd level, since
> they only have one. Is the .asc aleady set up for that or do I need to add
> something?
Here's what you need to do, playing with the left horizontal stab only.
Save the LOD together with the other ones. Give it a number one higher
than the highest there is (should become #99.)
The left horizontal stab uses LODs 74,75,76. Find the section where
these LODs are loaded.
[LOD:286696:1160] ; lod076.fsd / .lod
76 ; LOD number
add your lod99, making it
[LOD:286696:1160] ; lod076.fsd / .lod
76 ; LOD number
[LOD:286696:1160] ; lod099.fsd / .lod
99 ; LOD number
You can ignore the numbers in brackets, they're not used by the builder.
Now search further down in the file, to the model of the stab. It reads:
[Model:294680:28]
86 ; modelname: horzStabL
74 ; LOD number
75 ; LOD number
76 ; LOD number
-1 ; no LOD specified
-1 ; no LOD specified
Now alter it to add your LOD
[Model:294680:28]
86 ; modelname: horzStabL
74 ; LOD number
75 ; LOD number
76 ; LOD number
99 ; LOD number
-1 ; no LOD specified
Run builder and you should be set.
Note, however, that LOD numbers aren't stored in any way. When you run
extractor the next time, they'll be numbered sequentially as they're
encountered and thus the horzStabL would used LODs 74,75,76,77, and what
used to be 77 is not 78, etc.
_
/Bjorn.