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Author Topic:   Last questions before Beta...
Laika 801
Pilot
posted 03-05- 11:56 AM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote

1. Since it is not possible to reset the x-form of the vertical stabilizer (because the AirPt) I´m not able to bring the rudder DOF in the correct position. Two ways for me - someone knows how to fix this or I had to rebuild the vertical stab and rudder.

2. To estimate the Air-Area I used the mesure tool in MAX. I checked the "Cyl" part of the P51, it is set to 38 sqft, but in max the P51 fuse is about 280 sqft. I dont understand this, cause I´m dumb - So how can I find out the Air-Area for the I16 fuse ?

3. When the beta is out, will someone help me with the FM and DM ? (I learned how to build a plane, but not how to make it fly like it should).

Thats all for now

Things to do till beta (without cockpit)release:

redo the vertstab and rudder
Shadows
paint new textures
some DOFS (Wäääähhh)

I hope I "finish" this till Wednesday.


THANKS ! LK

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jedi
Pilot
posted 03-05- 02:04 PM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
You can move the rudder but not the airPT, is that the problem?

You should be able to simply change the coordinates of the airPT manually by editing them in OPS. Start with the y-coord until it's even with the front third of the vertical stab, then adjust the z-coord to bring the airPT onto the lower third of the VStab.

You can also move the rudder part itself in your 3D program, but as far as I know the airPT can only be moved manually or using the part arrow tool in OPS.

For the "Cyl" value, I'd leave it set to the value of the P51 for now, although the Rata's is probably higher. Check the FW-190's value to see the difference between a radial and inline value. Don't change it tho until you see how your plane flies. Increasing it will decrease your airspeed, climb rate, etc.

------------------
--jedi--

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charmstar
Pilot
posted 03-06- 12:54 AM     Click Here to See the Profile for charmstar   Click Here to Email charmstar     Edit/Delete Message   Reply w/Quote
Laika-
I had a similar problem with the airpt for the rudder/vert stab. For some reason I wasn't able to rotate the airpt, although I was able to displace it in the x,y,z dirs. Somebody (SV?) told me that all wings had to be built in the same plane. So, I just rotated the vert stab and rudder 90 degrees in the 3d program. Then, in OPS I rotated the rudder etc. back 90 degrees to get it standing up. Then, the airpt was pointing the correct direction. Next, I clicked the airpt arrow in OPS and used the move tool to move it into position. As for the DOF, I don't know why you have problems with this. You should be able to set the DOF of rotation to rotate about x,y, or z axis. I agree with jedi about not messing with the airCYL until you know whether the plane should fly faster or slower.

-charm

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Laika 801
Pilot
posted 03-06- 02:46 AM     Click Here to See the Profile for Laika 801   Click Here to Email Laika 801     Edit/Delete Message   Reply w/Quote
The vertical stabilizers AirPT was correct (and is ) The problem I´ve got was that when I reset the xform of it to fix my DOF problem (see http://www.fightersquadron.com/ubb/Forum7/HTML/000397.html ) the AirPT was no longer in the right (axis)-position. After reset xform it points like a wing AirPT straight upwards. Anyway I rebuild the stab and rudder and now the rudder Axis is Straight and the DOF is no longer a problem

What stands the CYl object for ? For the fuse ? I tested some values yesterday (also on the wings) but when I set it like I thought it would be correct the plane allways starts to shake like mad on maxiumum speed (I reached about 600 mph in such shaking phases). So I set the values back and now the I16 is much too fast.

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