jedi Pilot
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posted 03-02- 04:43 PM
The big mistake I initially made was to create a surface in the cowling instead of just extruding a cylinder. I deleted a gazillion polys out of the inside of the cowling. There's really not that many surfaces there now--probably more in the "crankcase housing" and the prop than in the cowling. The cowling itself could be optimized a bit more by decreasing the curvature of the front a bit--it could be "straight" all the way up to the curved "lip" and still look pretty Hog-like. Also, it's either a 12- or 16-ogon cylinder. The Zeke is an octogon, I think, and still looks beautiful, so I don't think a cylindrical fuselage is really something we need to "fear."The 190 in particular could benefit here, because, with the spinner on the Wulf prop, you wouldn't need a round prop hub, or any internal engine detail. (Of course, if you do that fan-thingie in there, you'd probably take a hit FPS-wise)  ------------------ --jedi-- IP: Logged |