posted 03-02- 07:21 AM
Spanky here... K guys this started in the post about the F4F
"Would you like to see this in the game by Saturday??"
If you need to get up to speed:
http://www.fightersquadron.com/ubb/Forum7/HTML/000424.html
K I did some quick research and this kicks MOTHER ass. Really.
Well maybe i'm just excited.
We said we could have low poly Bombers for the AI to fly right.
Well i tried my idea and its not even the half of what we can do.
I took almost all the LODS and put the highest LOD switchin at 200 so they never switch in I don;t know what the units are I wanted to have them still switch in but ya get whats happening anyway.
check this difference.
1st pic the lanc with the 2nd level LODS showing all the time. (with the first at 200)
Check that FPS. Thats my p2 266, banshee with fog at 10 miles, 800x600,texture and object slider full. and clouds on. lets just say thats a good FPS for me.
check these 3 out with the stock Lanc. at different distances.
everything is the same same graphic options.
K I personally find this really interesting.
We can make all the bombers have a really close (pretty much never) switch in distance for the highest detail LODS. I say we keep them cause they are used for collision detetion remember.
To do this would be a bit of a hassle cause we would need 2 versions of every bomber we have if we just wanted to do it to the bombers but i think its worth it if we can get more bombers in the air.
This also brings up another really neat thought that i think should be applied to the next verion of SDOE or maybe even SDOE when we see the open source thing come along.
2nd level LOD bombers and actually all aircraft for the AI.
How hard would it be to have a switch in the game code that says (k this ain't programing by no strech)
;start
ask human/ai
if human use hi level lanc
if ai use lo lever lanc
;end
HAHAH cracked myself but you get the picture.
AND i had another thought. Why do AI pilots need dashes? or refective canopys or moving control surfaces? we still want them but they don't need to switch in till a human player gets with in say a couple 1000 feet.
If it was coded right into the game we wouldn't need 2 versions of the lanc to pull this off. the game would do it automaticly on the fly.
So what do you guys think? I think this could blow this game wide open.
[This message has been edited by Spanky the Mad Dog (edited 03-02-2000).]