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Author Topic:   Zeke Bashing, anyone?
jedi
Pilot
posted 02-27- 12:47 AM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
Or maybe some mud moving?

OK, there is a beta of the Corsair, but I couldn't get it to upload to my site--kept stalling out, and it's about a 1-Meg file.

But I DID submit it over at Razer's FS Hangar--
www.fshangar.com

So hopefully it will be up there sometime Sunday. I'll try and upload to my site again Sunday, if the net godz permit...

There's a hangar test flight mission, a takeoff mission, and an air combat sortie (which you need to have the Zero to fly against), as well as plenty of unfinished business. But it flies OK--most of the time

Landing, tho, that's another story...

FM work is up next.

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--jedi--

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Razer
Pilot
posted 02-27- 01:35 AM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Ok, it's posted!

Enjoy!

------------------

Tony "Razer" Martin

http://www.fshangar.com

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Michael
Pilot
posted 02-27- 02:36 AM     Click Here to See the Profile for Michael   Click Here to Email Michael     Edit/Delete Message   Reply w/Quote
Great looking model and textures. Hippie will be estatic. (I find it a lot easier to fly with the 8 degrees of incidence on the stabilizer changed to 0).

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Tailslide
Pilot
posted 02-27- 02:59 AM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

WOW that looks great !

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Zoycite
JAG
posted 02-27- 04:12 AM     Click Here to See the Profile for Zoycite   Click Here to Email Zoycite     Edit/Delete Message   Reply w/Quote
Heya very nice looking. Well done. We just flew it online. Only problem is that 2 of them could not get the thing to laod. They DTD every time. 3 of us did manage a flight and found that the plane was very hard to kill. Also climb rate seemed a little slow.
I have no idea how the real plane climbed.

But anyhow, Looks fantastic!

------------------
Zoycite {GS}
GUNSLINGERS

visit The War Paint Factory

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dauntless851
Pilot
posted 02-27- 05:18 AM     Click Here to See the Profile for dauntless851   Click Here to Email dauntless851     Edit/Delete Message   Reply w/Quote
Looks Super, Jedi. And one of my favorite corsair squadrons too!
Obiwan has taught you well!


dauntless851

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dauntless851
Pilot
posted 02-27- 06:45 AM     Click Here to See the Profile for dauntless851   Click Here to Email dauntless851     Edit/Delete Message   Reply w/Quote
Just downloaded it, but I CTD all the time. Tried changing options to D3D but still the same outcome. Tried making a mission but no go.


dauntless851

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DanW
Pilot
posted 02-27- 07:24 AM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
You did an excellent job with the landing gear. Looks fantastic when they retract.

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Spanky the Mad Dog
Pilot
posted 02-27- 07:49 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here...

K first of this is constructive feedback. Not a flame. I realize this is an alpha/beta.

First off. I had the CDT too. I had to make a mission and change to D3D. Which may have caused my next problem.

K either my system sucks at SDOE in D3D (which is a very real posiblity since i always run in glide) Or this plane is a FPS hog.

All alone on the runway. In cockpit I get under 20 FPS.

That means if i have to stay in D3D to play with this plane. that i won't be able to fly it online. Probly not even just by myself without droping all my graphic options to none.

Does anyone have an idea why it would only run in D3D?


I had a thought that maybe since the flaps are always visible. (i think most switch out when fully closed) that it could be sucking some FPS

Also should the tail hook turn with the tail gear? I wouldn't think so but i don't know so i'm asking. It looks wacky.

The spins on take off where unreal but i later turned my steering coupled with rudder and will try again.


I;m sure i had more but i can't think of them right now.

HEHE have to take another flight to refresh my memory.

some good things. LOOKS great. And once yoru in the air its pretty stable. So stable i felt no fear doing a roll just off the air feild at 300mph. It was really solid.

Maybe that will change when the FM guys get to it though. hehe

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Spanky the Mad Dog
Pilot
posted 02-27- 07:51 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here...

Oh yeah. I havn't really check but does this plane use the key commands from the standard key commands that were made?
if not why not?

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Spanky the Mad Dog
Pilot
posted 02-27- 08:01 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here...

HEH another thing

I love the way the tail feathers actually have thickness. It looks great to not see them dissapeer when your right on edge with them.

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AGAS - 5
Pilot
posted 02-27- 08:19 AM     Click Here to See the Profile for AGAS - 5   Click Here to Email AGAS - 5     Edit/Delete Message   Reply w/Quote
Well done jedi !

Just a couple of points from my perspective:

1. Mission CDT. Hanger test flight ok. Training mission against Zero did CDT, so I checked out the mission in the editor and changed the Zero to another aircraft, closed properties then changed back to the Zero. I don't no why - but it fixed the problem for me (perhaps your/my Zero's are different ???)

2. Just something to watch out for. I went to close the canopy in fight and accidently hit the key next to it(w). Could be tricky at low altitudes !!!

can the w key be disabled once you are in flight ??

Anyway as I said well done. It is at a very good standard for a beta.

Cheers,

AGAS 5

------------------
Commonwealth Aircraft Corporation

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Spanky the Mad Dog
Pilot
posted 02-27- 08:54 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here..

Whats your thoughts on my test AGAS 5?

Great pic BTW hehe cracked my up

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spin
Pilot
posted 02-27- 08:56 AM     Click Here to See the Profile for spin     Edit/Delete Message   Reply w/Quote
I desktop every time that the wing folding key is enabled.

It works great without it. I had a great dogfight with the zekes.

This will be a great addition.

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Private Roger
Pilot
posted 02-27- 09:04 AM     Click Here to See the Profile for Private Roger   Click Here to Email Private Roger     Edit/Delete Message   Reply w/Quote
Well, I love it so far!

i have only flown it for a short while, but it looks great so far, and it finally gives us a another pacific theatre plane for the Zero to go up against. Besides just the P38.

Great Job!!!!

PR=FC=

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Mk10 225th
Pilot
posted 02-27- 10:29 AM     Click Here to See the Profile for Mk10 225th   Click Here to Email Mk10 225th     Edit/Delete Message   Reply w/Quote
Jedi-

Just thought I'd drop you some quick feedback notes. Only had limited time to play this morning before appointments.

Yup, you're right about the Glide/D3D thing. Also reminded me to copy the A65M from my "old" 5.2 aircraft files to the new 5.3 aircraft folder. Guys, if you're listening, the Zero and F4U folders aren't going to mess anything up with 5.3a flying online are they? I'm not too smart in this area.

Anyhoo, running in D3D I made a little 2 v 2 mission with the Corsair and 2 Zekes.

Also didn't see a gun sight on the Zekes. Is this just me?

The frame rates were down in the 20's. This was probably due to D3D vs. my normal Glide setting.

Computer specs: Celeron 500, 256mb ram, 2 12mb Voodoo 2's SLI.

Anyway, the F4U flew great. Didn't like the frame rates I was getting, but wow, what power. I also liked the sounds, and the cockpit looked real comfortable.

I wound up chasing a zero towards the earth, but I didn't watch my speed, and compressed. EEEeek! Didn't catch what speed it occured at, but when I did look at the speedo after getting over the initial shock, it was 425 and falling.

Beautiful plane. Really looking forward to the final-final version, and playing folks with it online. Your work is appreciated.

Q's:

1. Will the Corsair and the Zeke in the new 5.3a aircraft folder mess anything up?

2. Is the Zeke supposed to have a gunsight?

3. I wonder what the deal is with it not working in Glide.

4. Will I stay awake tonight to play online, or fall asleep again on the couch?

Thanks again Jedi. Nice lookin' plane.

Mk10=225th=

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Private Roger
Pilot
posted 02-27- 12:01 PM     Click Here to See the Profile for Private Roger   Click Here to Email Private Roger     Edit/Delete Message   Reply w/Quote
After flying the plane initially I now CTD almost every time. I even made a new mission, and got the same results. When I switched planes in the new mission to something other than the Corsair...no problem. Back to the corsair....CTD.

Any ideas?

Still, it's a good start, I love the look and power of the plane.

PR=FC=

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AE71_INFERNO
Pilot
posted 02-27- 12:44 PM     Click Here to See the Profile for AE71_INFERNO   Click Here to Email AE71_INFERNO     Edit/Delete Message   Reply w/Quote
Private Roger I'm getting the exact same thing!

I flew her once and now i cant fly her any more even in my own mission

------------------
Watch For Falling Focke-Wulf's


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jedi
Pilot
posted 02-27- 01:23 PM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
Well, a little disheartening that so many have CTDs

On my system (Celeron 300/450 w/Voodoo3 and 128 meg) it's pretty stable in D3D, and I've only tested it a little in Glide, since Glide doesn't seem to work all that well in SDOE for me. Gonna make it a bit hard to chase down.

I guess the first thing I'll do is make sure the key commands reflect 5.3 standard. I did get some CTDs once when I first started playing with the keyboard.inp file. If I'm using different commands for the hook and wings than 5.3, it may be a problem.

As for frame rate, well, I'm really a bit clueless there. I know the fuselage has a lot of polys, but the rest is basically just Mustang parts with vertexes moved. I will try and optimize the fuselage some, and maybe make the flaps disappear sooner.

Today I'll be aligning all the file names to eliminate references to the P51 (wish me luck) and I'll do another beta streamlined a bit.

One thing I did notice is that the game is somewhat sensitive to the loadouts on the planes, and I had a lot of CTDs during the switch from 6 rocket load on the Mustang to 8 rocks on the Hog. Until I had it completely converted, it would CTD a lot, making it difficult to get the rocket positions just right, and forcing me to build new missions a few times. I think there may be some info actually stored in the missions themselves about the planes and loadouts, and if you make the mission and then change the actual loadout possibilities for the plane later, that mission may no longer run.

However, the three missions I included were built after I got the plane "ready" for beta. Another wildcard is that I haven't actually installed the 5.3 stuff yet (was waiting for the patch) so who knows, maybe mine won't work anymore either... At any rate I'll install the 5.3 Zero and make up a new mission with that one to see what happens.

But the fact that SOME guys have it working is at least encouraging.

As for the wings folding in flight, hehe, if you can fly it that way, you should be able to do anything, so don't look a gift horse in the mouth! Once I adjust the wing areas, I suspect it won't fly very well with the wings folded, so don't get used to it. Can't think of a way to disable the wing folding in flight, although if we all agreed to make the wing-moving key a CTL or ALT or SHF key, that would at least stop it from happening accidentally. I made the tailhook a child of the tail wheel, so that it retracts partway as the gear retracts--but that means it also swivels when you steer. I'll think about moving it to the fuselage instead, but that's low priority at the moment.

Look for an updated version in the next week or so, and if you run across any obvious bugs or have any ideas how to fix something, let me know. Progress will be rather slow tho, since for some reason I can't get OPS to allow me to save a change which will be compatible with Extractor/Builder, and I'm not yet willing to go "final" with the shapes of all the parts, which means I have to keep it "extractor compatible," which means I'm stuck with MANUAL modification of a lot of the data, using OPS only to view changes

Well, back to work...

------------------
--jedi--

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Hawker
Pilot
posted 02-27- 03:04 PM     Click Here to See the Profile for Hawker   Click Here to Email Hawker     Edit/Delete Message   Reply w/Quote
Jedi glide must work well for you it runs awesome for me on my celkeron 400 with 128 ram and a banshee 16 meg 3d card try moving fog in to 7 miles turn the game texture settings to about 2/3 rds of the way up and make sure ur in 800x600 24 bit true color I am getting very good fps even in bomber cockpits.

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AGAS - 5
Pilot
posted 02-27- 03:30 PM     Click Here to See the Profile for AGAS - 5   Click Here to Email AGAS - 5     Edit/Delete Message   Reply w/Quote
Don't worry Jedi !

When the wings folded in mid air I went into an uncontrolled spin right and down ..... although, I didn't try to regain control .... I was too busy pissun meself laughing !

Spanky, good feedback. D3D - man I'm a real dunce at this stuff but I think I'm in 'software mode'. Is this the correct term ? Any way my normal frame rate on small to medium offline missions is 60-70 fps, with this baby I think it was 50-60 fps, but I'll have to check again. (IBM PIII 450/64ram/8meg vid generic)

Cheers,

AGAS 5

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Commonwealth Aircraft Corporation

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DanW
Pilot
posted 02-27- 03:32 PM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
jedi, i get 40 fps at external view default on a 450, 256 meg RAM, geforce SDR.

i get about 60 with our T-bolt and about 70 with the default fighters.

i run at the max res in d3d

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Spanky the Mad Dog
Pilot
posted 02-27- 04:53 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here...

I'm getting sub 20s FPS

Jedi what kind of problems are you getting under glide?

I can't see why you would get any

AGAS - 5 u can tell what mode your in by looking at the drop down menu in options.
Whats your say? I couldn't see that kind of speed in software.

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Mk10 225th
Pilot
posted 02-27- 05:05 PM     Click Here to See the Profile for Mk10 225th   Click Here to Email Mk10 225th     Edit/Delete Message   Reply w/Quote
I'm having the same problem as Private Roger and AE71_Inferno. Everytime I try and fly the Corsair, it CTD's or locks up. Just got to fly the Zero for a little bit against the Corsair, but after a little bit, it locked up, even when I was flying the Zero.

1. Can I just delete the Corsair folder and the Zero folder from my aircraft folder if I want to?

2. Will leaving them in my aircraft folder effect online play?

It really does look bitchin' though Jedi, and I'm sure the final version will be one of my favorite planes.

Mk10=225th=

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Jeeves
Pilot
posted 02-27- 06:06 PM     Click Here to See the Profile for Jeeves   Click Here to Email Jeeves     Edit/Delete Message   Reply w/Quote
Jedi-

Well- I couldn't get the plane to work in the FSC Beta version of the game (MH's patch)- but when I reverted to the regular version, I got the take off to work. Any mission with it starting in the air wouldn't work though. I even copied the training missions I did for the Dauntless, and subbed in the F4U. Still- only the Take Off worked. Looking forward to the final release- but hopefully it will be flyable in Glide? Some of us can't get the D3D to work

Does anyone have some sounds to go along with this baby? I do love hearing the accurate sounds

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DanW
Pilot
posted 02-27- 06:54 PM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
I'm getting about a 50% crash rate with this thing. Like the above post says, it won't work starting in the air. On the ground it works about half of the time.

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Tigger
Cadet
posted 02-27- 07:18 PM     Click Here to See the Profile for Tigger     Edit/Delete Message   Reply w/Quote
Jedi,

You have done well with the Force!!!! Man the Corsair is awesome!!! I have not had the same problem with it not loading after the first flight, but I do not have 5.3a either. Wonder if there is a problem there????

I know it is just a beta, but I did want to mention a few things I have noticed (I have been flying her for about three hours now!!!!).

1) The wing radiator intakes are green i.e. no intakes. I assume this is from the P-51 mod. No biggy.

2) On landing I keep getting the plane to rotate about the left gear. Any clue why?? Is there a brake problem??

Other than that - man she is awesome!!!! thanks so much for your work

Tig

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AGAS - 5
Pilot
posted 02-27- 07:20 PM     Click Here to See the Profile for AGAS - 5   Click Here to Email AGAS - 5     Edit/Delete Message   Reply w/Quote
Spanky, thanks mate and yes I am in D3D (duh !). My fps is about 40 in the cockpit (sounds more realistic aye) the 60-70 must of been external zoomed out or something.

Jedi, I don't expect a fix for this - just some advice. I thought I'd have a go at doing a kiwi skin for your F4u (nothing wrong with yours though !) but when I did the texturing on the body went to crap. It was all distorted ie stretched and shaded all over the place. I quickly restored the orig skin and everything was ok.

I'm certainly no expert on this, but is it not ready for custom texturing yet ? or am I just doing something wrong. I use Gimp and this is the first time I've come across this kind of distortion.

Cheers,

AGAS 5

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Commonwealth Aircraft Corporation

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Tailslide
Pilot
posted 02-27- 08:08 PM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

Still haven't been able to try it .. CTD for me offline and online. I'm running D3D, no glide card.

TS

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DanW
Pilot
posted 02-27- 08:32 PM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
TS,

Try the takeoff ground training mission.

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Nat
Pilot
posted 02-27- 08:34 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Well, I've just now downloaded the F4, installed it, made a quick test flight mission, and flown it using Glide on my V3 2000.

Points:

Flew Great in Glide, with NO FPS reduction at all.

er... thats all I think.. lol But damn, that thing can turn on a sixpence! needs no room at all just to flip it round in a 360. Oh, and it seems to always pull to the left on the runway, even with very little throttle, but to be very very honest, unless you really want to, I can't find anything you need to do to this one, I took your extra keys from your keyboard.inp and added them to mine, and they work without any problem.

Love it Jedi.. ver very good lookin, and a great all round job )))

------------------
JV~44 "Naturlich"

If you can't beat em.... out run em!

http://members.xoom.com/naturlich/

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jedi
Pilot
posted 02-27- 08:44 PM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
OK, I changed all the file references to F4U from P-51 (except for a couple of actual P-51 parts that are used) and it still works Also updated the commands used to current standard (assuming Nov 99 is the current keyboard standard).

I don't have a clue why it won't work in Glide. I can't get either software mode or Glide mode to work at all, in any resolution (although I can run missions in Glide with the Corsair as the enemy, if I try to take control of the Hog, it crashes--if I even just try to LOOK at the Hog up close in Glide, it crashes). Any of you computer gurus have an idea why it wouldn't work in Glide but does work in D3D? Too many textures? Too many polys? I went back in and optimized the fuselage a bit, but it only shrank the .sm file by about 20K or so. 700K for the .sm file is larger than most planes, but some of the bombers are that big.

Kinda stumped here As for texturing, I don't know why you couldn't make a custom texture if you just "paint over" the texture files. (You did notice there are TWO files, right?) The only trick is that the center wing section is common to BOTH wings, so it can be a little tricky to match up. My suggestion is to convert the .tif files to .bmp first, do your artwork on the .bmp, and then convert the .bmp back to .tif files. That was the technique I used, so you might need to follow a similar path to get it working right. If it comes out spread all over, that usually means you didn't remap the texture coordinates, or flipped the image somehow. As for the green leading edges and radiators, well, I'm at a loss. They're blue and black radiators on my plane. My only guess is that since I left the names of a lot of stuff as "P51xxx" it may be reading a P51 file somewhere (everything is NOW referenced to f4u1 instead of p51d, so the next version should at least be more compatible with the other files in the game).

So, anyway, sorry for the rather lame overall performance, but I'm not really well equipped to analyze the problems, since I can generally get it working on my machine, at least in D3D mode. Hopefully someone will think of whatever I'm missing.

I can go back and shave polygons off of all the parts, but it won't look the same as it looks now (of course, I guess for some guys it looks mostly like a black screen, so anything is an improvement)

Oh yeah. Something Condor mentioned. He couldn't get it to work initially, but when he added an entry in the startup.ppf file, he said it worked. Now, I've never added anything to the startup.ppf file, and mine has worked all along. I assumed that since I was using the P-51 airfoil model, I didn't need to have a separate line in the startup.ppf for the Corsair, since the f4u1.sm file references the P51 airfoil model. Is that correct? If not, maybe I need to add an airfoil model for the Corsair into the mix? (Don't get excited, if I do it, it will just be a copy of the P51 file for now...)


------------------
--jedi--

[This message has been edited by jedi (edited 02-27-2000).]

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AGAS - 5
Pilot
posted 02-27- 09:05 PM     Click Here to See the Profile for AGAS - 5   Click Here to Email AGAS - 5     Edit/Delete Message   Reply w/Quote
Thanks for the tip jedi, I'll give that a go now.

Mate, it's good to see you set yourself high standards, but I for one don't think it's a lame overall performance. It is a beta after all and you can only get things picture perfect after you get feedback from us. Has anyone released a near perfect aircraft first time around ? I doubt it. Not hav'n a go at you - Its just that I think youve done an excellent job.

Cheers,

AGAS 5

------------------
Commonwealth Aircraft Corporation

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Nat
Pilot
posted 02-27- 09:32 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
But Jedi.. it does work in Glide, and the FR isn't affected <shrug> I don't know what all the rest of you have for a setup.. but it's great for me Voodoo3 2000 PCI, AMDK6-2, 64mb Ram

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Smitty
Pilot
posted 02-27- 10:02 PM     Click Here to See the Profile for Smitty   Click Here to Email Smitty     Edit/Delete Message   Reply w/Quote
I just finished flying the Corsair...
approx. 4hrs of it ..couldnt stay away
jedi...she's real sweet....
I didnt notice any FPS hits in D3D
She looks and feels awesome...
Excellent job jedi

Smitty
I can hardly wait to fly this online...

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Spanky the Mad Dog
Pilot
posted 02-27- 10:03 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
SPanky here...

I don't know why we are having problems either. Maybe MH can shed some light on monday.

Remember even he has a glide board and it won't run

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Private Roger
Pilot
posted 02-27- 10:04 PM     Click Here to See the Profile for Private Roger   Click Here to Email Private Roger     Edit/Delete Message   Reply w/Quote
Don't beat yourself up Jedi. I know it will get worked out. I don't know why it worked, and now it doesn't, but I feel confident all will be found out.

Just for your info, I'm running...

PII400
256mg Ram
GeForce Vid Card
SB Live
Saitek Cyborg 3D
Green Shirt
Blue jeans

Well, you get it.

Good luck. It's going to be great!

PR=FC=

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Jeeves
Pilot
posted 02-27- 10:24 PM     Click Here to See the Profile for Jeeves   Click Here to Email Jeeves     Edit/Delete Message   Reply w/Quote
Well jedi-

I have to amend (somewhat) my earlier post. Sometimes the training missions work for the F4U...and sometimes I get a CTD. If I keep trying usually it does get me there. This is very bizarre! I made a ground attack training mission and was beginning to wonder if maybe the loadout caused the CTD- but I'll be damned if one time it actually worked! And this baby is merciless in the ground pounding role- the convergence on the guns is excellent- almost reminds me of the P-38...and rockets and bombs are very accurtae fired from this plane. I am truly impressed. Even my earlier comments about starting in the air are wrong- I did get the air-to-air to work a couple times. Why I get a CTD is a mystery- sometimes it works, sometimes it doesn't....but when it does work...holy ****- there is nothing else like it!!!!

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Jeeves
Pilot
posted 02-27- 10:27 PM     Click Here to See the Profile for Jeeves   Click Here to Email Jeeves     Edit/Delete Message   Reply w/Quote
Oh yeah- out of 4 landing attempts- all were successful- and I only bent a strut once When it starts to nose down close to the ground on approach, I give it a quick burst of throttle, and she levels out nicely for touchdown... very smooth- the best beta I've seen yet (and I am kinda partial to the SBD-5)

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Razer
Pilot
posted 02-27- 11:05 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
Well, i've yet to play with it at all. It CTD's every time..

You know.Michael has a program to debug SM files. He can run it through and tell you what is wrong. Might want to ask him if he'll run it through a couple of times.

wouldn't hirt.

------------------

Tony "Razer" Martin

http://www.fshangar.com

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