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Author Topic:   puncture
bjorn
Pilot
posted 02-21- 02:02 PM     Click Here to See the Profile for bjorn     Edit/Delete Message   Reply w/Quote
Has anyone figured out a way to model a flat tire? I tried adding a dofDamp to the wheel DOF, but that <b>really</b> didn't work at all. :-(
_
/Bjorn.

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Whirlwind
Pilot
posted 02-21- 03:45 PM     Click Here to See the Profile for Whirlwind   Click Here to Email Whirlwind     Edit/Delete Message   Reply w/Quote
Have you tried changing the material from rubber to say, water or something?

obMaterial 'rubber

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Elric
Pilot
posted 02-21- 05:00 PM     Click Here to See the Profile for Elric   Click Here to Email Elric     Edit/Delete Message   Reply w/Quote
How about this, lower the obHits for the Tire, in the ObDamage proplist swap in a different model ( obModels ), say basically a smaller tire ( no brake, metal material ) and change the obWheels points on that tire?

Have a go...

Elric

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Spanky the Mad Dog
Pilot
posted 02-21- 10:45 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
spanky here...

that sounds like a great idea

show me a sim that has that

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Raider
Pilot
posted 02-22- 01:05 AM     Click Here to See the Profile for Raider   Click Here to Email Raider     Edit/Delete Message   Reply w/Quote
If there was a way to change the dof when the wheel is damaged you could

Give the wheel dof a max range of only 1 degrees of rotation. It should not turn.

Or

If you could get the dof a little off center of the wheel it would feel like a flat

Raider {GS}

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Spanky the Mad Dog
Pilot
posted 02-22- 03:13 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
Spanky here..

Even more great ideas

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