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Author Topic:   Prop check again
DanW
Pilot
posted 02-11- 07:23 PM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
OLD PROP:

NEW PROP:

looks a little more accurate doesnt it?

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Zoycite
JAG
posted 02-11- 07:39 PM     Click Here to See the Profile for Zoycite   Click Here to Email Zoycite     Edit/Delete Message   Reply w/Quote
Hey Dan,

Thats alot better. Very cool!

------------------
Zoycite {GS}
GUNSLINGERS

visit The War Paint Factory

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Hawk
JAG
posted 02-11- 08:51 PM     Click Here to See the Profile for Hawk   Click Here to Email Hawk     Edit/Delete Message   Reply w/Quote
It has always bothered me that the mustang had such a small diamater prop compared the the real one. This one looks much better.

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Gunner
Pilot
posted 02-15- 04:45 PM     Click Here to See the Profile for Gunner   Click Here to Email Gunner     Edit/Delete Message   Reply w/Quote
Just checking in Dan,
Way to go! That looks much, much better. Looking foward to swinging that Prop.

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(Kill Or Be Killed)
-=BAB=- Gunner

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DanW
Pilot
posted 02-15- 08:25 PM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
Unfortunately, progress is very slow. For some reason the textures on the back of the blade switch out with the textures on the front and vice versa. I was planning on having some curtis logos and shit on the front and a clean prop on the backside, but due to this unsolvable problem, it's not going to happen.

I have to fix the smoothing on the wings (the colors are hiding it in the pics) and I dorked up the mapping on one of the flaps. La universidad de Tejas is taking up a lot of my time right now, so nothing is really being done. It's gonna be a while.

[This message has been edited by DanW (edited 02-15-2000).]

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Razer
Pilot
posted 02-16- 12:53 PM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
well i had this fixed on my new prop for the P51B, i just never added it. i mapped the prop for the back. then flipped the normals.

Then opened up the prop and mapped it for the front. then imported the flipped normal prop and merged them togther. now the back is mapped and ther front in mapped. But can be painted and both can be painted differently.

maybe that will help yea. make sure you open the LOD and changed the tex index.

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=======================
Tony "Razer" Martin

[This message has been edited by Razer (edited 02-16-2000).]

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DanW
Pilot
posted 02-16- 03:08 PM     Click Here to See the Profile for DanW     Edit/Delete Message   Reply w/Quote
Actually, I thought about doing that...but time is at a premium right now, so its on the back burner. I may go ahead and do if for the final version I guess. I might release it as a beta for anyone that wants to play with it, that way I can get most of my sloppiness ironed out.

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