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Author Topic:   ME262 Open Canopy
Ronin
Pilot
posted 01-27- 09:40 PM     Click Here to See the Profile for Ronin   Click Here to Email Ronin     Edit/Delete Message   Reply w/Quote
Well here's my first Canopy effort...

Can anyone tell me why the glass is now opaque?

Thanks, Ronin

[This message has been edited by Ronin (edited 01-27-2000).]

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Pete Hawk
Pilot
posted 01-27- 09:53 PM     Click Here to See the Profile for Pete Hawk   Click Here to Email Pete Hawk     Edit/Delete Message   Reply w/Quote
You need to make both glass pieces transparent, using a transparency flag in the ASC file. Use Hippies extractor to extract all the lods and ASC file. Open up the ASC file with Wordpad or Notepad in Windows, find the canopy glass lod (not the frame, just the glass for all glass parts), and do this... (example, my F-14)

21 ; texture file: ./aircraft/F14d/textures/CanopyGlass.TIF
5 ; texindex
64 ; width
64 ; height
0.000000000 ; modelDist
802283 ; flags <--- change 802223 to this
0 ; CRC

Most normal parts have 802223 as a texture flag, but as you can see, glass needs 802283 to show up as transparent. Do this and you'll be in business

Then use his builder program to rebuild the sm and go try it out.

[This message has been edited by Pete Hawk (edited 01-27-2000).]

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Razer
Pilot
posted 01-28- 09:57 AM     Click Here to See the Profile for Razer   Click Here to Email Razer     Edit/Delete Message   Reply w/Quote
looks good ronin, when your done, throw it over to me and i'll add it to the planepack.

Raz

[This message has been edited by Razer (edited 01-28-2000).]

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jedi
Pilot
posted 01-28- 11:03 AM     Click Here to See the Profile for jedi   Click Here to Email jedi     Edit/Delete Message   Reply w/Quote
Did you use AC3D by any chance? For some reason, when you import a glass part into AC3D, it automatically makes it two-sided. this dorks up the transparency.

Import your canopy part into AC3D. As your FIRST step, make the object 1-sided. This will make it invisible from the inside, and tinted from the outside. Rotate it in the 3D window to make sure.

Unfortunately, this means you also have to cut-away your frame to make sure it stays 2-sided, unless the points of the frame are easily selected and isolated from the glass parts.

If you do leave the glass two-sided, you'll need to adjust the transparency down quite a bit. For 1-sided glass, AC3D value of about .187 works well. Two-sided? Not sure, but much lower than .187. Don't use 0, that becomes opaque!

If for some reason you can't set the glass to 1-sided (I had this happen) you can "explode" the canopy in AC3D. Because of the shape of the canopy, all the inner faces will clump together underneath the canopy, where you can delete em all at once What's left is the outer faces, the parts you want. You then just reassemble em, snap the vertices together, and export.

If you're not usin AC3D...er...never mind

------------------
--jedi--

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Ronin
Pilot
posted 01-28- 11:31 AM     Click Here to See the Profile for Ronin   Click Here to Email Ronin     Edit/Delete Message   Reply w/Quote
Pete:
Thanks, I'll check out the file tonight when I get off work. From Jedi's post it sounds like an AC3D issue.

Razer:
You got it. This first release will include the Canopy and some improvements to the damage model.

There are several bigger issues with the FM and damage model that I'm working on to include in the following Planepack.

Jedi:
Yep, I used AC3D. That sounds like what I'm facing. I'll try those suggestions this evening.

Thank for the tips Guys. Ronin

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