posted 12-26- 09:07 PM
OK! The SE5a has been rebuilt from scratch. Here are the new features:1. All new wings and tails - now there is a center wing section object with left and right wing children objects - with dihedral set in OPS. Also you can now texture the top and bottom (lets/right) side of anything! Better texturing mapping all around - texture mapping took about 90% of the effort for the new SE5a. Also better wing shape.
2. New lower-stabalizer object under the vertical stab is now part of the FM, no longer just part of the fuse.
3. Ground handling mostly fixed - AI can now take off, so can you! I deleted the old tailwheel stuff and built a new one from scratch.
4. FM updates, changed engine position, engine weight, total plane weight, prop stats, wing/tail areas, wing/tail chord lengths, wing aspect ratio, and sped up the control surface movement.
5. More stuff I forgot for now...
Here are some pics:
I will post new info/downloads this week. Also featuring new sounds! A WWI squad will enter SDOE, as well as training missions and hangar images/stats. This will be a full SE5a package. I just need to finish the last training mission and zip up the files 
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-Sv =FC=
WWI in SDOE!
[This message has been edited by Sv (edited 12-26-1999).]