posted 12-18- 06:43 PM
Hi Spanky,I'm on a OPStudio Fix/Dev cycle at the moment, and the contest just might tempt me to back into the Hurricane.
I have started another mutant copy of OPStudio to do terrains easier. The idea is that I can make some tools so that others can do all of the 'artistic'work ( like assigning textures to tiles and adding more detailed sections).
There are still a couple of technical problems that need to be solved in the SDOE code before really large terrains are possible, and even the 300kmx300km one sucks a few extra FPS. Maybe SOOPS may help this situation.