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Author Topic:   Spitfire Mk Ia
STef_EAF329
Pilot
posted 12-08- 02:27 PM     Click Here to See the Profile for STef_EAF329   Click Here to Email STef_EAF329     Edit/Delete Message   Reply w/Quote
Hum. (doesn't start very good)

I'm was awaiting a version for a while, but I have been very disappointed by this one. Maybe it was only a scheme for a Spitfire Mk Vb, or a Spit Vb saved as a Ia.
It is not a Spit Ia for at least 2 reasons:

a) propeller should have only 2 blades (and it was wood) instead of 3.
I admit later version might have 3 blades. Making it very different from Mark Vb is cool.

b) it shouldn't be able to fly on the back for a very long time due to lack of injectors in the engine. Maybe a OPP limitation?

STef

[This message has been edited by STef_EAF329 (edited 12-08-1999).]

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kopper
JAG
posted 12-08- 02:42 PM     Click Here to See the Profile for kopper   Click Here to Email kopper     Edit/Delete Message   Reply w/Quote
SDOE at present can't model the fuel injectors.

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Kopper

Fortunae Nihil
(Nothing to Chance)
OPPs Making SDOE a Dangerous place.
One plane at a time.

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Yardstick
Pilot
posted 12-08- 03:07 PM     Click Here to See the Profile for Yardstick   Click Here to Email Yardstick     Edit/Delete Message   Reply w/Quote
Spitfire MKI: Initial version, 450 ordered with 1,030hp Merlin II, two-blade fixed pitch propeller and four 0.303in Browning guns. Later MkIa with eight guns, bulged canopy and three-blade DH v-p propeller (all MkIs were retrofitted to MkIa standard).

[This message has been edited by Yardstick (edited 12-10-1999).]

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Pachy
Pilot
posted 12-08- 03:08 PM     Click Here to See the Profile for Pachy   Click Here to Email Pachy     Edit/Delete Message   Reply w/Quote
I think only very early MkI's had this 2-bladed wood prop with fixed pitch. They also had a flatter canopy. I may be wrong but I think during BoB all spits had a 3-bladed Rotol prop.

The paint scheme that shipped with the Ia did not look like a BoB camo, but hopefully Yardstick did a nice one.

Did you notice also Tailside calls his bird "Spitfire Mk1a" instead of "Spitfire MkIa"? Yeah I know I'm picking nuts but I think it's incorrect.

The inverted carburator problem has been discussed already, it is a game limitation. In fact it's a little disapointing, because in Warbirds this effect is modeled, as well as engine accelerating in dives and slowing down in climbs. Warbirds also has "RPM latency", that is if you put the throttle flat out it takes a few seconds for the engine to reach maximum RPM.

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Pachy's SDOE stuff
perso.club-internet.fr/gledimet

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Spanky the Mad Dog
Pilot
posted 12-08- 04:07 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote
spank

well i hope all those things are in sdop
as well as engine over heat and damage that includes leaking fuel, oil and cooling fluid

and misfireing

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Yardstick
Pilot
posted 12-08- 06:03 PM     Click Here to See the Profile for Yardstick   Click Here to Email Yardstick     Edit/Delete Message   Reply w/Quote
I have a nice Spit MkIa skin available for download off Tailslide's site. It's right next to the Spit download.

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STef_EAF329
Pilot
posted 12-09- 12:25 AM     Click Here to See the Profile for STef_EAF329   Click Here to Email STef_EAF329     Edit/Delete Message   Reply w/Quote
My apologies to Yardstick. I misread Mk I and Mk Ia. I'm sorry.
This is a nice job.

What about a Mk I version for dogfights earlier to BoB, such as French Campaign?
In fact the 2 bladed version stopped with release of Spitfire Mk I #79.

Sometimes, there are things missing in SDOE (or OPP) that make me nuts...

STef

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STef_EAF329

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Tailslide
Pilot
posted 12-09- 02:06 AM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

>Did you notice also Tailside calls his
>bird "Spitfire Mk1a" instead of "Spitfire
>MkIa"? Yeah I know I'm picking nuts but I
>think it's incorrect.

If it really bothers you that much Pachy go ahead and update the plane, the loadout and the training missions and I can repost it. Just make sure to use extractor/builder not OPStudio to make the changes, saving from the current OPStudio causes a problem. Also, email me if you are going to do this. Last time we both made changes at the same time and there was no easy way to merge the changes.

TS

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________________________
TS Aircombat

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STef_EAF329
Pilot
posted 12-09- 12:57 PM     Click Here to See the Profile for STef_EAF329   Click Here to Email STef_EAF329     Edit/Delete Message   Reply w/Quote
Now that I have needed tools, I will give this 2 bladed/flat canopy Spitfire Mk I a try.

Question:
- is it possible to lower resistance of materials in OPP, as the Mk I wasn't armored at all. Unless Tailslide already took this in count

Note: my sources indicate there were already 8 guns mounted on it.

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STef_EAF329

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Tailslide
Pilot
posted 12-09- 07:32 PM     Click Here to See the Profile for Tailslide   Click Here to Email Tailslide     Edit/Delete Message   Reply w/Quote

I don't think armour is doable in SDOE at the moment. The way the sim does collision detection makes the pilots almost impossible to kill even without armour.

I came across this note, sorry I don't have a source for it:

Armor Protection

Early Spits needed very powerful engines because of the weight of the armor that was added to the spits. The MK 1s also had bullet proof windscreens.

Also here is some good shots of an unrepainted Mk1 with the old style canopy at http://www.hotel.wineasy.se/ipms
However, it has the metal propeller not the wood propeller.

TS

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________________________
TS Aircombat

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