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Author
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Topic: first one on one, and lessons learnt
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RazoR Cadet
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posted 02-16- 10:50 AM
So there I was, 5000 ft scanning the sky around me in my Lightning. The clouds were low over the coast of England, but I knew I was heading to my enemy. Closing in to visual range, nothing to see... He must have passed over me, as I couldn't get him visually, but I knew he was behind me. Rolled the plane on it's back and pulled for all it was worth. Damn, haven't pulled the stick back all the way yet and black encroaches on my vision... put the stick to neutral (well, I'm most of the way under the bottom) and blackness overtakes me. Pushing on the stick, I sigh and wait for the light to come forth again. I wake up flying straight and level, some degrees off angle of my opponent, who apparently hasn't spotted me yet. Turning left into him, I still can't see him. I lean over to my gunsight, and roll with a slight upward motion, hoping to cover as much sky as possible - damn no luck... He must be above the cloud cover then. He's turning, so I follow in a dogfight with someone I can't see, whilst trying to pierce the cumulus. Over the clouds I finally catch a glimpse of my prey: a nice and shiny Focke-Wulf, diving through the clouds, having obviously decided I wasn't up there. Diving through after him, I wind up looking at his tail, as he radios "where the fuck are you man!" Yes, spinning around finding nothing can be pretty frustrating... Closing in on him all the time, he levels out enough for me to know that ammo won't be wasted. I let loose a torrent of bullets, the impacts flashing and letting rain a shower of debris, through which I fly regardless. He's done for I think, when, like Lazarus resurrected He reaches for the sky, catching me so by surprise that I barely react. Horrified by my opponents amazing recovery, I start looking for him again. He's behind me by now. Well, at that range, it shouldn't be hard to: This is embarrasing but it worked: chop speed, lower flaps lower flaps, gear down and zap! I'm behind him. Speed speed speed I need speed, cleaning up, lining up, and fire issues forth from my guns. YES! but he refuses to go down! What IS this! There can't be much more than spit and string holding him together! I'm pumping so much lead into him, he has NO RIGHT to still be flying! When suddenly I hear the dreaded click click of the firing pin hitting nothing. Oh great, out of ammo. BUT, don't i have cannon in this thing?! well... check the weapons, and there's still 240 rounds some guns. Pressing the buttons to activate them and a stream of air issues forth. SHIT! Can't activate or fire these guns. I ram my opponent and we both fall to the ground. SDOE tells me he killed me 4 times (didn't hit me once), and I killed him twice. Hmmmm.I love this game, but there are some problems: Why does my opponent not die?! I can't imagine the USAF would let people up there without enough ammo to down another fighter... Why can't I down the sensitivity of the joystick? precise flying is impossible, and blackouts all too inevitable. Why wouldn't some guns fire? they were showing ammo, but not firing! Am I the only one with these problems or what?! Happy flying. IP: Logged |
Yardstick Pilot
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posted 02-16- 10:56 AM
These both issues that drive me to distraction. But until MH comes up with the goods (i.e. a patch) we are not going to see it resolved. ------------------ Yardstick painted this
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Gunner Pilot
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posted 02-16- 04:10 PM
That crap happens to me all the time. I spend all my ammo trying to shoot someone down and while I am doing that it gives someone else the chance to get good shots on me. As far as your tactics in the above referenced dual, if you ask me, (and nobody did)instead of ramming him, you should have dove away and at least gave him an even chance at giving you a rather good rogering. When I ram people it usualy an due to target fixation. Just my opinion, On the bright side, it was well writen, hehe.
------------------ (Kill Or Be Killed) -=BAB=- Gunner
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Nat Pilot
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posted 02-16- 07:17 PM
don't talk to me about ramming, I've flown almost every night for weeks now, and in that time I've been shot down just the once, but rammed.. well, I fly maybe 5 missions a night, I'd say in 4 out of 5 I get rammed, but hell, get up there again!! As for guns not firing, have you tried selecting all guns? ------------------ JV~44 "Naturlich" If you can't beat em.... out run em! http://members.xoom.com/naturlich/
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RazoR Cadet
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posted 02-17- 05:29 AM
He _had_ to die! I wasn't going to let him get away after the amount of effort I'd put in to him... Call me bloodthirsty if you like... If he'd bailed out, I'd have shot the chute too!IP: Logged |
Gunner Pilot
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posted 02-17- 09:23 AM
You bloodthirsty chute shooter!
------------------ (Kill Or Be Killed) -=BAB=- Gunner
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Mirthain Pilot
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posted 02-17- 08:42 PM
Actually, it is funny that you mention ammo.... First, it happened all the time that pilots came back empty. Especially the germans... Look at our scores and look at real scores, don't look at the german scores too closely, many got such high scores flying against the russians in the beginning of the war and had STEEP technological advantage. But Americans as a whole got maybe one kill on a sortie that had bandits, and many many times, not even that. They would dump ammo into the plane, but not always would they go down. It happened..... Second... HOW THE HELL CAN YOU RUN OUT OF AMMO IN A 38? Heheheh I have made 3+ kills online with one loadout of guns in the 38. I do believe that if you keep your bursts small, you tend to hit more and the network damage bug doesn't strike so hard. It has worked for me so far.... ;} But still.. how did you manage to bingo ammo a 38 on ONE fighter? I shoot like this: "I opened fire only when the whole windshield was black with the enemy...at minimum range...it doesn't matter what your angle is to him or whether you are in a turn or any other maneuver. Colonel Erich "Bubi" Hartmann, GAF, World's Leading Ace, Luftwaffe, WWII, 352 Victories" Hope it helps....
------------------ Mirthain=FC= IP: Logged |
Rattler Pilot
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posted 02-20- 10:05 AM
Yah, what Mirthain said........  Did you have all your guns selected? If your Frames Per Second (FPS)are really slow (use Alt P ) to pull them up, the guns tend to slow down their rate of fire,because your box is boggin down. Like Mirthain said, fire in bursts, fire in close (enemy aircraft is twice as wide as your site or Better!)this is key. Remember on the P38, 4 - 50 cals (high velocity)and one 20mm cannon (lower velocity) or better said,your cannons will drop out of the pack of 50 cals in short time. You have to be very close to hit the boogie with both cannons and MG's at the same time. Very Close indeed. Good Luck,and Happy Shooting Rattler IP: Logged |
Rattler Pilot
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posted 02-20- 10:07 AM
Almost Forgot!Was this a Training Mission Offline? If so..... Air to Air Combat?, Your using Rubber Bullets Honestly. Try a mission instead. Rattler IP: Logged |
Hawker Pilot
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posted 02-20- 04:17 PM
Well my first online mission in 5.3 and no glitches .No mismatch planes notta.So i take my p-38 and my 2 wingies with me as we are patroling the sewer for any german activity.The clouds are nice up here,Oh i spotted an enemy 109G high and in the clouds! We all break and try to get a jump on the 109's,i see a tangled weave and mess as i have too switch from 1 taget 2 the next as we do the dance of death in the clouds. Then we lose a 38,oh no 2 of us lefy.Then I down a 109G,ok onto next target.Oh no lost my other wingy!Just me and 2 109g;s too dance. well i try to keep visuals on both of them one of them get a few good bursts into my left engine,it still laboring but i am hurting,and my flaps are pooped.then I lose sight of 1 109 and end up flying over him as he was on the ground smoking .Yes I may get thru this yet.I go after the final 109G and he has speed on me staying outta of range just enough not to be able to get a good shot on him.I keep tapping lil burts hitting him once in a while but no significant damage done to him,.Then I hear the dreaded firing pins click click,well i have a little pwr no guns but am flying ok I bid my honorable opponent a salute and bee line for friendly territory.Was a fun match and could have gone either way,I musta been lucky i guess .IP: Logged |
RazoR Cadet
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posted 02-21- 03:47 AM
Hi Rattler, I can't get all my guns to fire for some reason There's ammo there, but I can't do anything with it except hope it explodes when I ram someone  My FPS is 17.5, i don't know whether this is fast or slow, but the game _seems_ smooth... Oh and on most offline training missions I can't fire /at all/... this one was online on a LAN... you should have heard the other guy shouting: "you're hitting me, you're hitting me! DAMN how did you get there!" Oh the joys of LAN combat! IP: Logged |
Tailslide Pilot
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posted 02-27- 04:30 AM
You need at least 20fps at all times. As soon as you go below this your plane lags to the other people. If you ever see someone stopping dead in mid-air this is why. TS IP: Logged |
Spyder Pilot
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posted 02-27- 05:41 AM
Hmm what if everyone were to reduce their DesiredSimRate=20 to a lesser number? Would this mean that we could all go to say 10fps before lagging? If so it may make it better for all concerned. Mighty?
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Mighty Pilot
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posted 02-29- 04:37 PM
I don't remember specifically what the DesiredSimRate INI setting does. I think that INI setting was an early debugging tool for Eric and Michael. If I remember correctly, changing that does Bad Things. A lot of the pregenerated physics data expects a 20 Hz sample rate and if you change that then it gets out of whack very quickly.But what you're asking for is exactly what the half speed network setting does. Everything runs half as fast. Rolls are slower, it takes longer to get anywhere, etc. Since there's half as much physics calculation going on each realtime second there's a better chance that everybody's machine can keep up. It actually makes for a pretty good training environment because you have time to think. But I find that it cuts down on the excitement. Just a personal opinion. Give it a try a few times and see what you think. IP: Logged |
semmern Pilot
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posted 03-01- 03:19 AM
I've read something about (real) German pilots each shooting down in average at least 50 Allied planes each: Those claims must be HEAVILY exaggerated. If four German aces shot down 120 planes each during the BoB, RAF wouldn't exist.IP: Logged |
Mighty Pilot
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posted 03-01- 12:45 PM
Apparently those are accurate. You know what sticklers the Germans are about record-keeping.Unlike the Allies, the Germans didn't have tours of duty. Their pilots stayed in the war until they were hurt too badly to fly. So they got lots of opportunities and thus lots of experience. Also, since they were flying many missions over their own territory when battling allied bombers, if they got shot down they went right back to their units. Also, you might check your statistic again. 50 per pilot seems like a lot, but 50 per ace seems believable. There aren't that many aces, and several of them had well over 100 kills. IP: Logged |
kopper JAG
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posted 04-04- 09:56 AM
It's funny that firing all of the P38's ammo into a FW will not take it down, yet one burst of 4 rds from an FW will take out a lanc or B17!!! Go figure?
------------------ Kopper Fortunae Nihil (Nothing to Chance) OPPs Making SDOE a Dangerous place. One plane at a time. IP: Logged |
Whirlwind Pilot
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posted 04-04- 11:20 AM
Weren't you 'working' that, kopper? Just use the DM modded B-17 I did. It just needs some tweaking.[This message has been edited by Whirlwind (edited 04-04-2000).] IP: Logged |
kopper JAG
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posted 04-05- 02:19 PM
I am waiting for pp5.3 and pp5.3a to be combined and we will get to work on the DM project.------------------ Kopper Fortunae Nihil (Nothing to Chance) OPPs Making SDOE a Dangerous place. One plane at a time. IP: Logged | |