Drawde Cadet
|
posted 09-19- 01:48 PM
I'm currently creating a D-Day-style mission which features a large number of (about 15 or so) sea units of various sorts. However I have a problem in that as soon as the mission starts, all the ships (including transports) start to fire continously at each other, causing the sound in the game to stutter badly and often cut out completely, due to the continuous firing of several dozen guns! I've tried setting the Aggressiveness and Skill of the ships to zero, but they still attack each other. Is there any solution to this problem?IP: Logged |