posted 09-16- 09:28 AM
This is a Mission Editor problem with Ground Units. When this happens, the units get placed directly ontop of each other. You have to open up the Mission and manually rename the ground units so all appear and then go back into the Mission Editor and place them all correctly.Example: You may see them listed as:
msnGroundUnit ( "Unit 7" "Unit 6" "Unit 5" "Unit 4" "Unit 3" "Unit 3" )
msnUnit7 ( msnUnit "obsballoong" msnCount 1 msnCoordinate ( 50387 -30411 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 7" )
msnUnit6 ( msnUnit "obsballoong" msnCount 1 msnCoordinate ( 18067 9538 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 6" )
msnUnit5 ( msnUnit "obsballoong" msnCount 1 msnCoordinate ( -16496 69913 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 5" )
msnUnit4 ( msnUnit "klaxon" msnCount 1 msnCoordinate ( 15823 29514 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 4" )
msnUnit3 ( msnUnit "ChurchBell" msnCount 1 msnCoordinate ( 67444 -9314 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 3" )
msnUnit2 ( msnUnit "ChurchBell" msnCount 1 msnCoordinate ( 3927 47693 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 3" )
See how there are 2 "Unit 3's"? Make the second "Unit 3" into "Unit 2" so it would look like this:
msnGroundUnit ( "Unit 7" "Unit 6" "Unit 5" "Unit 4" "Unit 3" "Unit 2" )
msnUnit7 ( msnUnit "obsballoong" msnCount 1 msnCoordinate ( 50387 -30411 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 7" )
msnUnit6 ( msnUnit "obsballoong" msnCount 1 msnCoordinate ( 18067 9538 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 6" )
msnUnit5 ( msnUnit "obsballoong" msnCount 1 msnCoordinate ( -16496 69913 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 5" )
msnUnit4 ( msnUnit "klaxon" msnCount 1 msnCoordinate ( 15823 29514 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 4" )
msnUnit3 ( msnUnit "ChurchBell" msnCount 1 msnCoordinate ( 67444 -9314 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 3" )
msnUnit2 ( msnUnit "ChurchBell" msnCount 1 msnCoordinate ( 3927 47693 )
msnAllegiance "Axis" msnAggressionLevel 0.50 msnLoyaltyLevel 0.50 msnMoraleLevel 0.50
msnSanityLevel 0.50 msnSkillLevel 0.50 msnName "Unit 2" )
Hope that helps!!!! 
[This message has been edited by ArgonV (edited 09-16-2001).]