posted 08-08- 10:00 PM
Boy, I'm just hogging up the Help forum lately ain't I! I guess that's what happens when I stop painting planes and actually play the game (highly recommended if you start burning out working on things for the game rather than enjoying the game itself).As anyone who's heard me whine before, I have an ancient Voodoo2-based Diamond Monster 3D II video accelerator board. It works OK most of the time, but I have recently become interested in OpenGL since FS-SDOE now supports it.
I went to the OpenGL site, downloaded GLSetup, it detected my board correctly, and seemed to install fine, no errors or anything, so I presume my board can support OpenGL (maybe I'm wrong?). However, when I run the game set to use OpenGL, it is unbelievably slow. I presume it's actually using the software renderer.
Glide gives me the best results so I'm OK, but I was just curious about what OpenGL might offer.
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Be seeing you,
3dp
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