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Author Topic:   Alpha Textures at Night
3dp
Pilot
posted 08-07- 01:37 PM     Click Here to See the Profile for 3dp   Click Here to Email 3dp     Edit/Delete Message   Reply w/Quote
Alpha textures at night (trees, glass, clouds, etc.). Anything we can do about them "glowing" at night? Changing the ambient and infinite light settings and/or the cloud and fog color seems to have no effect on any transparent TIFs. Is this being addressed in the patch or should I put together a couple of ZIP files, one containing the default "day" transparent TIFs, and one containing darkened (a la Dover Night) "night" transparent TIFs so I can switch between them relatively easily by unzipping the appropriate set into the media folder as desired? If I have to do this, could someone easily list the files I would need to modify?

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3dp
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Nat
JAG
posted 08-07- 04:50 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
http://www.fightersquadron.com/ubb/Forum7/HTML/001643.html

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3dp
Pilot
posted 08-07- 10:16 PM     Click Here to See the Profile for 3dp   Click Here to Email 3dp     Edit/Delete Message   Reply w/Quote
OK, I read it but I didn't understand it!

So is it a simple modification to certain (all?) SM files? If it is, is it being done to all new planes (for the cockpits, etc.)? Is there a set of modified SM files for the terrains which I can download somewhere?

If I'm totally off the mark, please correct me, I want to fix this.

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3dp
Visit RAF Harkness!

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Nat
JAG
posted 08-08- 05:24 AM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
Not that I'm well informed LOL, but check this one aswell, if you need more infor Rens your man
http://www.fightersquadron.com/ubb/Forum1/HTML/005188.html

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Rendsburger
Pilot
posted 08-08- 02:39 PM     Click Here to See the Profile for Rendsburger   Click Here to Email Rendsburger     Edit/Delete Message   Reply w/Quote
3dp,
here is where i get my information about that stuff: http://www.wingswithwires.com/patch/mb/posts.asp?id=216&fid=4

I didnīt know if it is possible to change alpha tifs too.

Rendsburger

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3dp
Pilot
posted 08-09- 09:45 PM     Click Here to See the Profile for 3dp   Click Here to Email 3dp     Edit/Delete Message   Reply w/Quote
This is more of a curiosity question than anything else, but why doesn't Glide suffer from the towns staying lit like the other renders do (so far as I can tell). Presumably, Direct X and OpenGL do suffer from the alpha teture thing I desribed above (clouds, smoke, etc. being too bright at night).

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Be seeing you,
3dp
Visit RAF Harkness!

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