posted 02-05- 04:58 PM
I think the obKillDelay on the chute object is set to 60 seconds. I guess they figured no one would want to sit there and watch while the pilot drifts down from 25000 feet 
It can be changed easily enough in OPS. Just change the obKillDelay of the parachute (not the "parpack") object in the pilot model. However (Catch-22!) when you change a pilot model in OPS, it will be corrupted so that the chute is detached from the pilot, so it won't work then either 
I think Argon V has the workaround for this, but I haven't modified a pilot model lately, so I haven't tried it. If you have Hippie's smd/olc tools, you can manually edit the parachute properties to change the obKillDelay (try 180).
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--jedi--