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Author Topic:   some keyboard functions won´t work!
Rendsburger
Pilot
posted 10-30- 08:26 AM     Click Here to See the Profile for Rendsburger     Edit/Delete Message   Reply w/Quote
I hope anyone can help me !
Flaps up - Shift F do nothing,
wingman commands ";" break off attack have the same sound.wav as "k"
How can i select ground targets? I have made a mission with 1 Ju88 and no enemys.Sometimes if i hit "c" a bombtarget range display on the the left side,similar as the aircraft range. I don´t mean "alt M".
And sometimes nothing happens.

Rendsburger

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Rendsburger
Pilot
posted 10-31- 12:19 PM     Click Here to See the Profile for Rendsburger     Edit/Delete Message   Reply w/Quote
Have nobody any ideas??

Rendsburger

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Mighty
General
posted 10-31- 02:59 PM     Click Here to See the Profile for Mighty   Click Here to Email Mighty     Edit/Delete Message   Reply w/Quote
No idea on the flaps thing, unless you've edited your keyboard.inp and have a typo in there, somewhere.

On the C display. That display only pops up if you have a target selected. So you need to tap T once before the C display will have anything to display. If no targets are in range then you won't target anything and the display will go away/not show.

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Rendsburger
Pilot
posted 10-31- 03:47 PM     Click Here to See the Profile for Rendsburger     Edit/Delete Message   Reply w/Quote
Mighty,
c display works with aircraft targets and sometimes,if no enemy aircraft in range it works with groundtarget.

here is my keyboard.inp
Please have a look:


;
; ACTUAL INPUT MAP
;
;================================================================================

[COMMANDS]

;---------------------------------
;
; Primary flight controls
;
;---------------------------------

inpStickXAnalog = JoystickAxisX
inpStickYAnalog = JoystickAxisY

inpRudderAnalog = JoystickAxisRZ

inpRudderLeftDigital = Comma : -0.05
inpRudderRightDigital = Period : 0.05
inpRudderCenterDigital = Slash

;inpElevatorTrimAnalog
inpElevatorTrimUpDigital = DownArrow : -0.02
inpElevatorTrimDownDigital = UpArrow : 0.02
inpElevatorTrimReset = Alt UpArrow

;inpRudderTrimAnalog
inpRudderTrimLeftDigital = Control LeftArrow : -0.025
inpRudderTrimRightDigital = Control RightArrow : 0.025
inpRudderTrimReset = Alt DownArrow

;inpAileronTrimAnalog
inpAileronTrimUpDigital = LeftArrow : -0.01
inpAileronTrimDownDigital = RightArrow : 0.01
inpAileronTrimReset = Alt LeftArrow

;---------------------------------
;
; Other flight controls
;
;---------------------------------

cmdGearToggle = G
cmdGearUp = Shift G
cmdGearDown = Control G

cmdCanopyToggle = Q ;Canopy toggle
cmdWindowToggle = W ;Floor Window toggle
cmdArmreleaseToggle = D ;Bomb arm toggle
cmdFlapsUp = Shift F ;fake flaps up
cmdFlapsDown = F | Control F;fake flaps down


;inpFlapsAnalog
inpFlapsUpDigital = Shift F
inpFlapsDownDigital = F | Control F

inpSetBrakes = Bounce B

inpToggleBrakes = Shift B : 0
; The parameter specifies which brakes to control with this command.
; 0 defines all brakes in the vehicle.

inpCrewEject = Control J


;---------------------------------
;
; Engine
;
;---------------------------------

; The 0 on inpToggleEngineState indicates that all the engines should be toggled.
; Individual engines may be controlled with a 1, 2, 3, etc.
inpToggleEngineState = E : 0
inpSetEngineState = Shift E : 0 1 | Control E : 0 0 | Shift 1 : 1 1 | Control 1 : 1 0 | Shift 2 : 2 1 | Control 2 : 2 0 | Shift 3 : 3 1 | Control 3 : 3 0 | Shift 4 : 4 1 | Control 4 : 4 0

inpThrottleAnalog = JoystickAxisZ : 0
inpThrottleUpDigital = Equals : 0 5 | NumpadAdd : 0 5
inpThrottleDownDigital = Minus : 0 5 | NumpadSubtract : 0 5

; the 0 on inpFeatherPropToggle indicates that all the props should be toggled.
inpFeatherPropToggle = Control P : 0
inpFeatherProp = Shift P : 0 1 | Control P : 0 0 | Shift 5 : 1 1 | Control 5 : 1 0 | Shift 6 : 2 1 | Control 6 : 2 0 | Shift 7 : 3 1 | Control 7 : 3 0 | Shift 8 : 4 1 | Control 8 : 4 0


;---------------------------------
;
; Guns
;
;---------------------------------

inpFireGuns = Bounce Space | Bounce MouseButton0
inpFireCannon = Bounce JoystickButton2

inpFireMainWeapon = Bounce JoystickButton1
inpSelectMainWeapMG = 1
inpSelectMainWeapCannon = 2
inpSelectMainWeapAllGuns = 3

;---------------------------------
;
; Bombs & Rockets
;
;---------------------------------

inpWeaponsStationSelect = Backspace | JoystickButton4 : 0 1 2
inpSelectRockets = 4
inpSelectBombs = 5
inpSelectBombBays = 6

inpMasterWeaponsArm = A
inpWeaponsRelease = Enter | JoystickButton3

; :0 = Closed :1 = Open
inpSetBombDoorsState = D : 1 | Control D : 1 | Shift D : 0
;inpToggleBombDoorsState = D

inpSetRippleMode = 7
inpSetSingleFireMode = 8

;---------------------------------
;
; Pilot controls
;
;---------------------------------

inpToggleAutopilot = P

inpTargetNextHostile = T
inpTargetPreviousHostile = Shift T
inpTargetNextFriendly = Alt T
inpTargetNearestHostile = N

inpViewSetDesignationPadlockPoint = Control T

;---------------------------------
;
; Wingman commands
;
;---------------------------------

inpWingBreak = j
inpWingForm = k
inpWingEngage = l
inpWingDisengage = Semicolon
inpWingRTB = Apostrophe

;---------------------------------
;
; Crew position selection
;
;---------------------------------

inpCmdCrew01 = Control F1
inpCmdCrew02 = Control F2
inpCmdCrew03 = Control F3
inpCmdCrew04 = Control F4
inpCmdCrew05 = Control F5
inpCmdCrew06 = Control F6
inpCmdCrew07 = Control F7
inpCmdCrew08 = Control F8
inpCmdCrew09 = Control F9
inpCmdCrew10 = Control F10
inpCmdCrew11 = Control F11
inpCmdCrew12 = Control F12
;inpCmdCrew13 =
;inpCmdCrew14 =


;---------------------------------
;
; View selection
;
;---------------------------------

inpViewSetDesignationPadlock = F1
inpViewExternal = F2
inpViewChase = F3
inpViewWeapon = F4

inpViewNextVehicle = F5
inpViewPrevVehicle = Shift F5

inpViewCmdVehicle = F6
inpViewUnCmdVehicle = Shift F6
inpViewReturnToVehicle = Alt F6

inpViewNextCrew = F7
inpViewPrevCrew = Shift F7

inpViewTower = F8

inpViewQuick1 = Bounce F9
inpViewQuick2 = Bounce F10
inpViewQuick3 = Bounce F11
inpViewQuick4 = Bounce F12

inpViewMap = Bounce M
inpViewMapCurrentLocation = Bounce Shift M

;---------------------------------
;
; View movement
;
;---------------------------------

inpViewPOV = JoystickPov

inpViewForward = Bounce Numpad8
inpViewAft = Bounce Numpad2
inpViewLeft = Bounce Numpad4
inpViewRight = Bounce Numpad6

inpViewUp = Bounce Numpad5
inpViewDown = Bounce Numpad0 | Bounce NumpadDecimal

inpViewPanUpDigital = Bounce Shift Numpad8
inpViewPanDownDigital = Bounce Shift Numpad2
inpViewPanLeftDigital = Bounce Shift Numpad4
inpViewPanRightDigital = Bounce Shift Numpad6

;inpViewPanXAnalog = MouseAxisX
;inpViewPanYAnalog = MouseAxisY

inpViewShiftUp = Bounce Control Numpad7
inpViewShiftDown = Bounce Control Numpad1
inpViewShiftLeft = Bounce Control Numpad4
inpViewShiftRight = Bounce Control Numpad6
inpViewShiftAft = Bounce Control Numpad8
inpViewShiftFore = Bounce Control Numpad2

inpViewZoomIn = Bounce LeftBracket
inpViewZoomOut = Bounce RightBracket

inpViewCenter = Shift Numpad5

;---------------------------------
;
; View Slew mode
;
;---------------------------------

inpSetSlewMode=S
inpSlewForward=Numpad8
inpSlewBackward=Numpad2
inpSlewLeft=Numpad4
inpSlewRight=Numpad6
inpSlewUp=Numpad7
inpSlewDown=Numpad1
inpSlewStop=Numpad5
inpSlewToggleFog=Alt F
inpSlewIncreaseFarClip=Alt C
inpSlewDecreaseFarClip=Shift Alt C

;---------------------------------
;
; Overlays
;
;---------------------------------

inpSetOverlayHUDState = H
inpSetOverlayHUDMode = Shift H
inpSetOverlayHUDColor = Control H

inpSetOverlayHUDIntensityUp = I | Shift I
inpSetOverlayHUDIntensityDown = Control I

inpSetOverlayObjState = Alt O
inpSetOverlayTgtState = Alt M
inpToggleTgtMapRange = R
inpSetOverlayWeaponState = Alt W
inpSetOverlayBombState = Alt B
inpSetOverlayVehicleIDState = Alt V
inpSetOverlayIDState = Alt I
inpSetOverlayTargetState = C
inpSetOverlayPerfState = Alt P

;---------------------------------
;
; System
;
;---------------------------------

sysEndMission = Escape
sysPauseGame = Shift Escape
sysEndProgram = Control Escape

sysReduceWindow = Control Minus
sysEnlargeWindow = Control Equals

sysReduceGamma = Shift Minus
sysEnlargeGamma = Shift Equals

sysScreenCapture = Z

sysToggleVideoRec = Shift Z

sysToggleInertiaVec = Shift Q


;---------------------------------
;
; Radio
;
;---------------------------------

inpSetRadioState = AccentGrave : 1


;cmdCanopyToggle = Q

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CrazyHorse
Cadet
posted 11-02- 11:30 AM     Click Here to See the Profile for CrazyHorse   Click Here to Email CrazyHorse     Edit/Delete Message   Reply w/Quote
I had the same flap problem after adding the JU87g Stuka.
The new commands for flap retraction did not work for me. The flaps would extend on all aircraft but "Shift+F" would not retract flaps.
The little bombview window did not function either.

I removed the JU87 and took all it's commands out of the keyboard ini

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Mighty
General
posted 11-03- 01:12 AM     Click Here to See the Profile for Mighty   Click Here to Email Mighty     Edit/Delete Message   Reply w/Quote
Crazy Horse is right. You have Shift-F in there twice. Both for flaps and fake flaps. Change one or the other to some other key so that they don't conflict.

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