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Author Topic:   SDOE and the Ge256/TNT
Apeboy
Pilot
posted 11-29- 01:12 PM     Click Here to See the Profile for Apeboy     Edit/Delete Message   Reply w/Quote
All this GeForce 256 hype is starting to get to me . Thinking bout breaking down and getting one in the near future. One question that comes to mind is the terrain problems with SDOE and the TNT. They don't seem to like each other very much. Will the Ge256 rectify this problem or the fact that it is still a nVidia chip still have the same effect on SDOE terrain?

Are there any plans to make SDOE terrain more compatible with TNT cards? If not, will this problem persist in Project X and Y?

I guess while I'm at it I might as well add another gripe . Is there any hope of getting the MSFF stick problems addressed? I've tinkered again and again with the sliders on SDOE control 1.3 and have worked with the program over at stickworks. While it does make it a little better (emphasize little) I still seem to have to trade off between extreme twitchyness and full deflection of control surfaces.

With all that being said I really like SDOE alot. I think its the best looking thing out there (including the yet to be released sims, ie B17II and fctoe) and its soon to be the best flying one.

Thanks in advance
Apeboy

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Sp@nky
Pilot
posted 11-29- 04:57 PM     Click Here to See the Profile for Sp@nky   Click Here to Email Sp@nky     Edit/Delete Message   Reply w/Quote

WE can only hope man

what are the tnt probs? i use a banshee and it usally runs pretty good

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Sv
Pilot
posted 11-30- 11:09 AM     Click Here to See the Profile for Sv   Click Here to Email Sv     Edit/Delete Message   Reply w/Quote
I just upgraded from an Asus TNT card to an Elsa Erazor III TNT2 card - I think the rendering problems have gone away - or are very reduced. I had not thought about this, but I took my Vodoo card out - I used that so I could get better FPS and better rendering in SDOE - I don't miss it!

Let me double check tonight and see if it is really fixed.

------------------
-Sv =FC=
WWI in SDOE!

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Michael Harrison
General
posted 11-30- 11:17 AM     Click Here to See the Profile for Michael Harrison   Click Here to Email Michael Harrison     Edit/Delete Message   Reply w/Quote
We won't be supporting the GeForce in Project Y (coming out 1st Q '00) but I definitely plan on supporting T&L in Project X (the Pacific sim).

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