posted 09-03- 05:02 PM
This is me and Oleg, talking about user added planes. A LONG time ago.
I tried to get it like SDOE. Here is his responses.
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Spanky
unregistered posted 04-12-2000 00:45
--------------------------------------------------------------------------------Maddox I really think its somewhat of an insult to say that the Planes are to complictated for your buyers to make. Have you seen whats it takes to make an SDOE plane?
And we want way more complication to make the planes even better.
I know one aspect thought by some people is that the users can't do the job right but the SDOE crowd has proven that wrong. Would you maybe consider it if the Company Tweaked and approved a plane before releaseing it to the users? This would keep quality control up and make it possible for more people to help with the addition of more planes.
Don't overlook your users to come up with stuff the company never even dreamed of. And do the job themselves.
Remember they aren't moteviated by money. Only by passion.
Oleg Maddox
Member posted 04-12-2000 02:02
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Dear Spanky!
quote:
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Originally posted by Spanky:
Maddox I really think its somewhat of an insult to say that the Planes are to complictated for your buyers to make. Have you seen whats it takes to make an SDOE plane?
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I will move my answer to the new topic, because I have to agree with you, that it is very important and I don't like to insult some very good guys
The new topic "Very important IL-2 info #1" is here
http://www.dogfighter.com/ubb/Forum6/HTML/000005.html
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Read that thread to see exactly what he said and peoples responces.
I personally wish in IL-2 we could do the FM and DM but that you couldn't use it in large online games but only with a couple freinds, that way it wouldn't turn into SDOE.
Then you could submit that plane to Oleg and team, and they could certify or tweak it and certify or just outright refuse to add the plane if it was horrible or not ready.
That way you could still use it with a couple friends and you could still use it offline.
But it sounds ALOT harder to program in IL-2 then in SDOE, like you have to be a programmer. I'm NOT saying some of you US couldn't do it. Just that its NOT openplane, the game wasn't originally designed for users to add planes, so it makes it that much harder to all of a sudden add that feature.
I don't think you just run your model and textures through a program and plug in all the numbers and off you go.
Remember SDOE was built from the ground up to support user addons, most games arn't and IL-2 wasn't. If you know or belive that just bug fixing a game is hard (like the whole fix one thing break 3 more syndrome) Imagine trying to overhaul a game to let users add things to it after you were almost done the game? That would be a little hard woudln't it?
And then you still have to have some way of controlling whats released to it doens't turn into our mess we have here.
Think about it, we needed a group of people to put their foot down and make sure the plane pack was solid and only included good planes (IE not rockets and not betas). Think of olegs team like you do the crew except now imagine the crew even does all the FM and DM for ya, and you can't make your own planes for offline use, which does suck ass, but like I said it was never made for users to add to.
Hell it might not even be under Maddoxs control anymore, maybe if he wanted to right when he first designed and pitched it to publishers.
But you has a publisher woudln't like to here your developer say that he needs another year to add and open system so people can add stuff to the game. And belive me it could take that long, look how long the game is taking to make.