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Author Topic:   For Sale - IL2 Sturmovik
wakeup tailgunner
JAG
posted 08-28- 05:54 AM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
One careful owner, rear gunner needs slight attention...

500 Roubles..... or nearest offer

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semmern
Pilot
posted 08-28- 09:00 AM     Click Here to See the Profile for semmern   Click Here to Email semmern     Edit/Delete Message   Reply w/Quote
You bastard! I thought you offered a copy of Il-2 for sale, and I was the first one to answer here!

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Blind Faith
Pilot
posted 08-28- 09:06 AM     Click Here to See the Profile for Blind Faith   Click Here to Email Blind Faith     Edit/Delete Message   Reply w/Quote
Asleep on the job again arn't you?

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Werner Molders
JAG
posted 08-28- 10:05 AM     Click Here to See the Profile for Werner Molders   Click Here to Email Werner Molders     Edit/Delete Message   Reply w/Quote
Is it just me or does it look like there are two rear guns, one poking through the perspex to the gunner's right side? (bug?)

Werner

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Abbeville Field: Dedicated to the SDOE Experience.

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wakeup tailgunner
JAG
posted 08-28- 10:12 AM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
I think it's the ghost of a gun....definite bug. Apologies to Semmern.... I really had no idea my choice of title for the thread would be misleading

The plane was the result of an attempt to blast 4 Ju88's..... I overshot and got absolutley peppered in the process...but I survived....unlike the rear gunner.

Also of note is the fact that none of the damage effects shown here are impossible in SDOE. It's a hi-res damage skin with a few alpha's for the bits knocked off. I already figured out a way of doing something like this a while back!

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Blacksheep
Pilot
posted 08-28- 10:53 AM     Click Here to See the Profile for Blacksheep   Click Here to Email Blacksheep     Edit/Delete Message   Reply w/Quote
LOL, I think that rear gunner might want to see a doctor.

I didn't think it was possible to have damage like that in SDOE, that is gret that you have figured out a way to make that effect. It would really improve the realism to see damage like that.

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-Blacksheep
http://geocities.com/jays3299/toshindo.html

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Hawk
General
posted 08-28- 01:10 PM     Click Here to See the Profile for Hawk   Click Here to Email Hawk     Edit/Delete Message   Reply w/Quote
That rear gunner was not injured, he just spent too much time over at The Playpen last night.

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Condor
Pilot
posted 08-28- 01:55 PM     Click Here to See the Profile for Condor   Click Here to Email Condor     Edit/Delete Message   Reply w/Quote
Question of the day here:

Did the plane's flight characteristics change with all that damage done to it?

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Condor out

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wakeup tailgunner
JAG
posted 08-28- 02:03 PM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
Don't thinl so.....you might want to ask a decent pilot though

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Werner Molders
JAG
posted 08-28- 02:24 PM     Click Here to See the Profile for Werner Molders   Click Here to Email Werner Molders     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by wakeup tailgunner:
Also of note is the fact that none of the damage effects shown here are [not] impossible in SDOE. It's a hi-res damage skin with a few alpha's for the bits knocked off. I already figured out a way of doing something like this a while back!

In time I think I'll have to get you to teach me how to do this.

Werner

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Abbeville Field: Dedicated to the SDOE Experience.

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Burkey
Pilot
posted 08-28- 02:51 PM     Click Here to See the Profile for Burkey   Click Here to Email Burkey     Edit/Delete Message   Reply w/Quote
tailgunner, is it just a matter of using Alpha channels in the skin?

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Nat
JAG
posted 08-28- 04:20 PM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
been there, done more realistic job No realy though, I have, but some of it can eat FR, and now we have hi-res textures it makes them all the more worth doing again, and with my damaged aircraft the FM changes alot Hey look at me I got something to brag about atlast! LMAO

Tis a very nice pic though TG

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Spanky the Mad Dog
Pilot
posted 08-28- 06:03 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote

I personally think that IL-2 skin is horrible.

I know some of the guys around here can do a much better job. That ones too undefined, those don't look like bullet holes.

I know we can do just as good with SDOE.

ALso I'm pretty sure that losing parts of your plane in IL-2 DOES effect performance.

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Da Jug head
Pilot
posted 08-29- 01:54 AM     Click Here to See the Profile for Da Jug head   Click Here to Email Da Jug head     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Werner Molders:
Is it just me or does it look like there are two rear guns, one poking through the perspex to the gunner's right side? (bug?)

Werner


Didn't the Il-2 have twin rear guns? If so, the gunners not the only thing that was shot up

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nealg
Pilot
posted 08-29- 03:38 AM     Click Here to See the Profile for nealg   Click Here to Email nealg     Edit/Delete Message   Reply w/Quote
As to losing parts affecting performance - I had a right stab shot off the IL2 in the bombing mission/demo, and there was definitely a noticeable effect. Could still climb, but not well, and dive, but sluggish, and with a decided tilt. Controllable, but barely.


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nealg=FC=

[This message has been edited by nealg (edited 08-29-2001).]

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Nat
JAG
posted 08-29- 05:04 AM     Click Here to See the Profile for Nat   Click Here to Email Nat     Edit/Delete Message   Reply w/Quote
well I'm sure what nealg says is true, but what we've got here in SDOE is - is the bodywork gets shot up, but you don't have any parts shot off, there's a noticable difference in the FM, only the mig-3 La-5, La-7 IL4 and IAR80 have these effects though, but, the point is, if we wanted to we're way ahead of pure skin damage, most of you will have seen the pics of the La-5 with detaching body panels and visible framework, they were simple example of what can be done, but I realy love the skin damage effects I added.

Point is I guess, with Open Plane, we have the option to look at what another sim has done, ad do it better here, but whats always held us back is every builders consideration of FR issues for people with slower machines, which is a fair comment, ut it's good to know we can do atleast as good if not better than a brand new sim

What IL2 has thats pretty cool are the damage models, if you're able, take a look at the model in 3D Max, they are very detailed models with very good damage models, you can see the first damage model showing on the VStab of te IL2 above, there are (if I remember rightly) 4 different damage models with various stages of being ripped up (also not something we can't do here)

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=V67th= "Naturlich"

"Stop the insanity"

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Todesvogel
Pilot
posted 08-29- 08:33 PM     Click Here to See the Profile for Todesvogel   Click Here to Email Todesvogel     Edit/Delete Message   Reply w/Quote
quote:
Originally posted by Spanky the Mad Dog:

I personally think that IL-2 skin is horrible.

I was excited about IL2.

But after seeing that pic, IL2 looks too much like EAW 2001.

SDOE seems to have better quality graphics. If SDOE had a slightly better game engine, it would easily be better than IL2. SDOE also seems to have better possibilitie for more aircraft (from WWI - the future).

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Wing Chaps
Pilot
posted 08-29- 09:16 PM     Click Here to See the Profile for Wing Chaps   Click Here to Email Wing Chaps     Edit/Delete Message   Reply w/Quote
By Game engine, do you mean that which generates the scenarios, campaigns, etc?

I thing the flight modeling, physics model, open plane approach is fine. It's just the small terrain and particularly the scenarios/campaigns/careers that are less than ideal for me.

But, scenarios can be done.

I am a huge fan of the WW1 offerings, and they're getting more elaborate all the time! WW1 lends itself well to this, because it's easier for Dirk and his cousins to do things like drop small bombs over the side of the cockpit, or stand up and man a rear-facing gun, and be seen, or fire a pistol. Didn't happen much in WW2.

The Bombing the Reich campaign, and others done by fans, are good campaigns.

Look at the JU88 seaplane, with it's pickup of a downed pilot...

I don't think there's much at all that can't be noticed in another sim and modelled in SDOE. And, I've NEVER had so much fun being a gunner, either from a BE2c or Shorthorn S.11, or from the Lancaster at night!

V/R,

Chaps

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ArgonV
JAG
posted 08-30- 12:22 AM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Dont let the screen shot fool you, IL-2 is a BEAUTIFUL sim!

I once had so many holes in my IL-2 with parts missing or bent that I could barely stay in the sky. I then droped my gear as soon as I was over a flat clearing and quickly made a crash landing before I fell out of the sky. My gear broke off because I slammed into the ground too hard and my plane went skidding... I then quickly bailed when it came to a stop (I noticed my fuel was leaking) The thing then exploded and my guys hit the deck! It was too cool!!

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nealg
Pilot
posted 08-30- 02:23 AM     Click Here to See the Profile for nealg   Click Here to Email nealg     Edit/Delete Message   Reply w/Quote
BTW, I was only posting that as a observation, in partial answer to a earlier question. And actually, IMO, I see a lot of SDOE in IL2; little things here and there, but they add up. Of course they can be done in SDOE...many of them already have been.

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nealg=FC=

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Private Roger
Pilot
posted 08-30- 03:56 AM     Click Here to See the Profile for Private Roger   Click Here to Email Private Roger     Edit/Delete Message   Reply w/Quote
SDOE may be able to do much of what's seen in IL-2 regarding damage modeling (or so it has been said), but we haven't seen a very good example yet, or at least I haven't. Still it does look to have that potential.

But much of what IL-2 offers we don't seem to be able to duplicate in SDOE.

1) Larger terrains
2) gradient sky
3) weather effects
4) more powerfull mission editor
5) different skins/squadron markings online
6) the sun
7) the moon
8) the stars
9) AI that don't crash into each other constantly


These are just the things I can think of at 3:38 a.m. (I gotta get some sleep)


People want to compare one thing to a lot of the older games and say."See, ours is as good as that", but they seldom compare the entire package. Truth be told, until the game is out that wouldn't even be fair. And, now that I mention it, until the game has had the time to mature like these other games have for 3+ years, who know what IL-2 may become?

It will be very interesting to see.

SDOE has made fantastic strides through the years all because of it's user community. It will contiue to do so, for awhile longer. But those user's can't (much as they would like) change the basic structure of what SDOE has limited them to. Pity really.

That doesn't diminish SDOE as a game, but it should make us put statements like "we can do that better" into perspective.

Just my opinion.


PR

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Jonners
Pilot
posted 08-30- 04:51 AM     Click Here to See the Profile for Jonners     Edit/Delete Message   Reply w/Quote
This (IL2) is nothing but Janes WWII Eastern Front Fighters - the interface, the mission editor, even the way the planes look and handle are almost identical to Janes. No great innovation here, 'cept maybe ground attack and multi-player.
Saying that I'll prolly buy it, being the Sim Fanatic I am and play it, for a while, but it won't, repeat will not, have the staying power of SDOE.
Besides, I like flying the spit in warmer climates with me hood open (I haven't noticed if you can open any canopies in IL2??Probably not....)

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Spanky the Mad Dog
Pilot
posted 08-30- 12:03 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote

PR you forgot something, that I'm REALLY looking forward to with IL-2.

And this is one of the things I REALLY HATE with SDOE.

Engine managment. No more full out throttle for half an hour at a time.

You will now have to manage your engine.

Your RPMs, boost pressure, injection system, heat and stuff.

You HAVE TO manage your cowl flaps and such. Leave them open and you don't have enough speed, leave them closed and overheat your engine.

People that don't learn that in IL-2 are going to be dead.

SDOE doesn't even model that.

Yes there is some similaritys, but SDOE and IL-2 are in no ways alike.

And unless there is some MAJOR work on the patch, there is NO WAY SDOE is ever going to catch up to IL-2.

As far as I have read there won't be any patch work anymore cause most of those guys are working on WWW exclusivly now.

About that skin, I said the skin was horrible, not the game nor the model, That particular skin sucks and I know some of our guys could do much better. And I'm hopeing some replacements come out. Its really just the damage skin that bugs me, the holes don't look like holes, they look like drawings trying to look like a hole and don't pull it off well at all.


About all of SDOEs good stuff, sure we have discovered alot of cool stuff, stuff that rivals some of the cool things in IL-2. But guess what? IT'S NEVER USED.

It makes it to one plane and thats it.

Really to me its like it doesn't even exist then.

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semmern
Pilot
posted 08-30- 01:49 PM     Click Here to See the Profile for semmern   Click Here to Email semmern     Edit/Delete Message   Reply w/Quote
Not to start a new debate here, but I think that things are going a bit far with SDOE and us. Whenever a new sim pops up, we say "Bah, SDOE can do this and that, so it's better." Sure, SDOE has some really great features no other sims have that I too enjoy a good lot, not to mention you folks, I like you all very much, but I think you could have a more open view regarding other sims such as Il-2, which is at least as good as SDOE, and superior in some areas, such as the stuff PR and Spanky mention here.

Again, this is not intended to raise a flame, it's just my humble opinion .
You're now free to call me an asshole, di**head, whatever .

[To counter my own statement here, I too have to say that that Il-2 skin doesn't look all that fantastic at all . Are you running 16 or 32 bit TG??]

[This message has been edited by semmern (edited 08-30-2001).]

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Jerry
Pilot
posted 08-30- 02:16 PM     Click Here to See the Profile for Jerry   Click Here to Email Jerry     Edit/Delete Message   Reply w/Quote
Dear asshole, di**head...hehe, just kidding.

There is no question that IL-2 has more features and graphics capablilities than SDOE and a lot of people will buy it for that. I have the demo and it sold me.

But no one here is talking about how well they think it will sell worldwide and how long it will hold people's interest. That will be the key to IL-2's success since it's not Open and will remain relatively static. Oleg is not going to support it for three years for no money like our builders here have.

IMO it's sales are going to be disappointing as will it's long term popularity. To be successful it must be successful in the US market. How many Americans are interested in flying Russian and German planes on the Eastern front? As a novelty, sure...but novelties wear off quickly. Outside of Eastern Europe where is the passion to fly these planes over and over for hours at a time? How many Brits want to fly WWII without Spitfires? How many Brits bought SDOE just because of the Lancaster? Ask yourself, how successful would "Saving Private Ryan" have been in the US if it had been about a British or Canadian squad?

There have been a lot of good products which failed because they weren't marketed properly. IL-2 risks being one, IMHO.

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Spanky the Mad Dog
Pilot
posted 08-30- 02:33 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote

OK Jerry, there we go, now thats something I agree with.

Yes the sales might be hurt by the theater choice. The maker is from USSR though so I'm guessing thats why he did it.

Besides, I'm sick of europe, and even the pacific.

Give me some eastern front or desert war.

I'm Canadian, and sure I would like to see a Canadian war movie. BUT I would also like to see some movies from the other side.

I would love to see a movie that was based on a russian war experince. And even more so I would like to see a movie based on a german ww2 fighter pilots experinces. That would kick major ass.

I hope I don't come off as anti american, but I'm just sick of all of the movies based on the US, course thats were hollywood is so thats what we get.

I really think openness is secondary. Some of the people that have left SDOE left BECAUSE it was open. Alot of sims made it pretty far before they were cracked and hacked. And all you could do with them was skins and such.

Really the ideal system to me would be, (and most of us were hopeing inertia would do this with SDOE)

Make the first sim, make it open.

People make new planes and skins and stuff.

THen release the second sim based on a different theater or time.

People make new planes and skins and stuff.

Release the third sim based again on a different theater and/or time.

And keep doing that. Make each sim alittle better and alittle better. And make them progressivly compatible.

In other words you can't use planes released for Sim2 in sim1 because sim2 plane use some new features or something. but you can use sim1 planes in sim2 AFTER running it through an editor that updates it to the new specs.

This lets everyone build all the planes they want but also lets the sim maker make some money.

Maybe this is how IL-2 will go.

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ArgonV
JAG
posted 08-30- 04:10 PM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
I too am growing old of the European marketed theater!! I like sims from all fronts! And its disappointing to me that more sims dont feature different fronts. For an example: The coolest add-on I got for Aces over Europe was an Afican campaign that changed the color of the ground, added new planes and everything! It featured just British and German aircraft mainly.

My point is the European theater has ben done soo many times now in a flight sim with the same old planes, its reduntant! I havent put down the IL-2 demo yet or have ever gotten bored with it, and its JUST a demo!!

I welcome a good change... and will stick by it and just not see it as a "novelty". Like I said, I enjoy all fronts of both WWI and WW2 in flight sims. I consider neither one front my favorite, but rather like them all equally. But then again, Im different.

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Psi
Pilot
posted 08-30- 07:31 PM     Click Here to See the Profile for Psi     Edit/Delete Message   Reply w/Quote
quote:
9) AI that don't crash into each other constantly

I just had 2 B-17f's and 2 Mustangs land all on the same runway. Also in the mission a 109E got shot up by one of the 17's and landed in a field safely????????????????????????????????????????????????????????????????????

P

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Wing Chaps
Pilot
posted 08-30- 07:59 PM     Click Here to See the Profile for Wing Chaps   Click Here to Email Wing Chaps     Edit/Delete Message   Reply w/Quote
Right on, ArgonV!

I am American, even American military, but I'd just about barf before buying yet another Western European or Pacific theater WWII sim.

I'm seriosly bent out of shape that Sierra cancelled Desert Fighters. Then they went and cancelled Babylon 5, but that's another genre.

So, Eastern Front? Cool, but I would have liked the choice of flying a Russian campaign or a German campaign. I had bought Luftwaffe Commander, and was enjoying it somewhat (Spanish Civil War, Battle of France...) before I got tired of it as just too much effort.

B-17 II, though, is probably the last 1-track sim I'll buy, and I liked it because it was such a good GAME on the multi-place bomber. I'm following Target for Tonight, a somewhat home-grown night-bombing Lancaster sim, just because the subject is so unique.

I'll buy Battle of Britain soon, when the price drops at or below $25. Choice of two sides in perhaps THE classic air battle of history. What will Rowan do next? I LIKED their Mig Alley, and may soon play some more (when I'm not flying a Zeppelin or driving a Renault FT-17 ).

For me, though, for a sim to have LEGS it needs to offer options, choices. Airplanes, campaigns, etc. One of the GREAT sims was Red Baron II/3D. Such a broad range of aircraft, campaigns, terrain, etc. Just wasn't open.

So, I think the REAL DEAL is going to be the Wings With Wires sim. It will offer Openplane, with I thing a better terrain setup and a better campaign setup (even with roleplaying elements, yet!). This for me will be the SDOE of the future.

Then life will come full circle, because then folks will be offering a WWII planepack!

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Diego Lozano
Pilot
posted 08-30- 11:12 PM     Click Here to See the Profile for Diego Lozano   Click Here to Email Diego Lozano     Edit/Delete Message   Reply w/Quote
You can build ANY front that you'd like in SDOE. I dont even think that's the issue. What I think many of you want is something strange...something different. When you get into any sim for a length of time, its nice to have a "fresh piece of young stripper ass" come across your eyes. Sorry to put it so bluntly but I've heard the same ol' same ol' when CFS2 came out. So go on and have your little affair...cuz you know that the woman you really love is right here waiting with a beer and dinner on the table


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Spanky the Mad Dog
Pilot
posted 08-30- 11:32 PM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote

PSI, are you saying that the 109 shouldn't have landed in a feild? Like the AI was wrong to do that and that means the AI sucks? To me that realistic, I'm guessing it couldn't make it home or line up with the runway because of damage, so it set down in a feild. Whats the problem with that?


Diego Lozano, about theaters, I can see past the small maps personally in SDOE, but some can't AND yes you can make new fronts but not many people do, and it still doesn't seem like anyone has made a TRUE new front. Not a repaint but a whole new front with all new terrain and textures (far and close textures and are all properly tiled) including towns and airbases.

Has anyone done that? Can many people pull it off?

Seems not cause I havn't seen one that doens't seem to have one or 2 points.

Kinda like the patch, I was pretty into installing SDOE again till I heard that the clouds and overcast wern't back in yet, and people having various renderer problems. I'm still hearing about problems with SDOE STILL.

Once its SOLID I might play it again, unless I'm already knee deep in IL-2.

I might return just for the ww1 cause its looking pretty good. But they should release their own add on thats JUST ww1 stuff.

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Diego Lozano
Pilot
posted 08-31- 12:44 AM     Click Here to See the Profile for Diego Lozano   Click Here to Email Diego Lozano     Edit/Delete Message   Reply w/Quote
Spanky,
Well, we tried to make a totally new mesh with Bavaria and the project lost steam at the end, much like many of the projects around here. I still say its the best 40sq miles of virtual non-repeating scenery around.

If this community were into making terrains like they are into making planes, I'm sure the 40sq mile thingie would be a thing of the past. For a group of 4 guys its almost impossible...but then again nothing is impossible with openplane. Sit here a while and someone will come up with an solution.


SDOE a work in progress

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Psi
Pilot
posted 08-31- 12:53 AM     Click Here to See the Profile for Psi     Edit/Delete Message   Reply w/Quote
quote:
PSI, are you saying that the 109 shouldn't have landed in a feild? Like the AI was wrong to do that and that means the AI sucks? To me that realistic, I'm guessing it couldn't make it home or line up with the runway because of damage, so it set down in a feild. Whats the problem with that?

Boy you're dumber than I thought Spanky, I was making a statement that if the AI were so bad then why, oh why would it have landed at all and not crashed. DOH!!!geezzzz

P

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Spanky the Mad Dog
Pilot
posted 08-31- 12:59 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote

Sorry PSI still not getting you, are you talking about SDOEs AI now?

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semmern
Pilot
posted 08-31- 02:10 AM     Click Here to See the Profile for semmern   Click Here to Email semmern     Edit/Delete Message   Reply w/Quote
Jerry, I have to agree with you on that. SDOE has lasted so long because it's open, and that's a good thing. Just look at CFS 1&2, they're still very popular.

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ArgonV
JAG
posted 08-31- 08:16 AM     Click Here to See the Profile for ArgonV   Click Here to Email ArgonV     Edit/Delete Message   Reply w/Quote
Spanky, as far as I know, we OP-WWI SDOE'ers release our own WWI addons thats JUST WWI. I think the only trouble we have with WW2 SDOE is an airfoil conflict, which isnt that bad!

P.S. I still play CFS2. Beautiful sim that is too! And its still fun.

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Spanky the Mad Dog
Pilot
posted 08-31- 09:07 AM     Click Here to See the Profile for Spanky the Mad Dog   Click Here to Email Spanky the Mad Dog     Edit/Delete Message   Reply w/Quote

ArgonV, I'm talking remove all the ww2 planes and redo the interface to be more ww1 like.

Make it into a PURE ww1 game that is install seperatly from SDOE.

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Psi
Pilot
posted 08-31- 09:28 AM     Click Here to See the Profile for Psi     Edit/Delete Message   Reply w/Quote
Sorry Spanky maybe I'm the dumb ass here, I was talking about SDOE if you weren't then you have my most humble apologies...

P

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wakeup tailgunner
JAG
posted 08-31- 09:36 AM     Click Here to See the Profile for wakeup tailgunner   Click Here to Email wakeup tailgunner     Edit/Delete Message   Reply w/Quote
SPanky .... I am working on doing just that! Initially it is purely for my own use, to get used to parfiles ( building and extracting ) but also to save disk space. I have a WW1 install as a seperate setup, and I want to remove all teh WW2 planes ,missions, loadouts, etc. and see just how much stuff I can shift. Then swap all the GUI stuff for WW1 alternatives, and see what I am left with. With luck, it won't be so huge that I can't istribute it

If that is the case, I would write up instructions on how to do it, and links to the files I add.

First, I need to do it!!!!!

For me, WW1 has overtaken WW2. The 40 mile terrains are much less of a problem since it takes a while to fly 40 miles at 1/3rd the speed of a WW2 fighter. The planes are great, the setup is simple, and I have finally been lured into online flying by it! It's brilliant! I love it!

p.s. The pic I posted was 32 bit. I posted it coz it was a) amusing, b) showed a bug.

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Himdog
Pilot
posted 08-31- 02:32 PM     Click Here to See the Profile for Himdog     Edit/Delete Message   Reply w/Quote
Please remember that you are flying a "Demo" and SDOE doesn't have any bugs, ya right! Wow I'm on the ground laughing so hard I don't think I'll able to get up, really IL2 just like Jane's, HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!!!!!!!!!!!!!!!!!!!!!! Man, I can not believe someone would put that down in writing and put your name on it too! That is just too funny!!

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7./JG3_Himdog out
www.luftwaffe.net

[This message has been edited by Himdog (edited 08-31-2001).]

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