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Author
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Topic: "open" or "closed" plane-IL2
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wil Pilot
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posted 08-27- 11:52 PM
I just don't get it. And if it is closed plane, I ain't gonna get it. Closed plane sim concept has no future on a PC. I don't care how pretty it looks, or how great this FM or DM is. If it is closed, it belongs on a console. IP: Logged |
ArgonV JAG
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posted 08-28- 12:03 AM
It's "semi-open" The developer gets the final say, which is good!! That will ensure the quality and accuracy of the add-on. After whats ben happening here with WW2, I dont blame them one bit!!IP: Logged |
Nat JAG
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posted 08-28- 04:55 AM
Wil, to us it's closed bar being able to change the skins. You are able to buiuld new aircraft to the specs laid out by Oleg, and mail the model only to him, he then evaluates it, and if he thinks the model is acceptable and also that it's worth adding, he will add the FM and DM ect then maybe release it in a future update.I still think it's worth buying though to be honest, hell if for no other reason than to get ideas on what we can improive here LOL, realy thoguh, it looks fine, don't close yourself to it, but that said, SDOE is my home  IP: Logged |
wil Pilot
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posted 08-28- 05:55 AM
...which is bad. Thats just too much bourgeois for me (or maybe 1984?). I'm closed.By the way, the AI now handles the juef128 pretty good. Taxi and take offs are a GO!(not to mention flying) CGs are rotated pretty much with those swepted back wings as well(as seen in OPS)! Have a nasty little plan too, that should follow shortly after her release. IP: Logged |
Diego Lozano Pilot
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posted 08-28- 11:24 PM
Semi-open or more like semi-closed?I guess we'll find out which after 6 months. By then, we will have all flown over the same terrain, got bored of the offline skins and prayed to have our models given the nod by Oleg. IP: Logged |
ArgonV JAG
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posted 08-28- 11:35 PM
My understanding is there are going to be many terrains in the full release...IP: Logged |
Nat JAG
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posted 08-29- 04:55 AM
still Argon, I have to say that I'm with wil and Diego on this, as I've always said I'll buy IL2, but Diegos point is the one I've held to all the time, SDOE has lived so long because it can keep uptodate and always has something new. Even with lots of terrain, it wont kep the excitement as long as SDOE has IMO. But, Oleg has done a good job, far better than any other sim I've seen, I hope it sells well and makes him loads of cash for his efforts because he sure as hell deserves it, but all in all, I love building and will always be with SDOE I guess  IP: Logged |
Werner Molders JAG
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posted 08-29- 09:06 AM
I'm really looking forward to Murdock's VEF. That is going to be like SDOEwar but bigger (and possibly even better). I'll build for SDOE, but the bulk of my flying time may yet be spent elsewhere. Werner ------------------ Abbeville Field: Dedicated to the SDOE Experience. IP: Logged |
nealg Pilot
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posted 08-30- 02:36 AM
wil; I hate to see anyone pass something up for that kind of reason, but I respect your feeling on it. And truth be told, if you have and fly SDOE, then you have it all already. But Nat put it pretty well, I might only add the entire genre could use the support if for no other reason than to show we are still here, and that WWII PC comabt flight sims are not dead; we are just a audience that appreciates quality and dedication.
------------------ nealg=FC= IP: Logged |
wil Pilot
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posted 08-30- 05:41 AM
Yes, quality and dedication to the game's engine! Other than that its IL2 passing up the "golden egg" if it is really based on openplane. IMO, sounds like it is based more on openwallet. And if it is, so what-just don't give me some song and dance about quality control. That really gets me going. So what if John/Jane Doe's model (or my own) is not so niffty. He/She has probably implemented something very unique in it which we could learn from. So, I'll download it, work on it, talk with "our" brother/sister openplaner about it, and have fun. In todays world with the internet, any "open" sw like SDOE or the CFS series is going to hang around awhile. Not just because of the massive additions, but because of this sense of community. IL2 is doomed in the long run unless it turns into a gaint hack attack like EAW. IP: Logged |
Lothar Pilot
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posted 08-30- 08:02 AM
IL2 is pretty cool, and I hope people are feverishly working on hacking the file format. Currently, Oleg supports mods to build interest in the game before it hits the shelves. In 6 months, when IL2 sales are flat, what will be his interest in working on flight models for the mods?IP: Logged |
Gecko Pilot
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posted 08-30- 08:51 AM
Wil,I think Werner put it best. SDOE really has the advantage of being an excellent base for builders who can create and talk about how to best implement new ideas. But for gameplay, perhaps that has been its own worst enemy, as the online standard was obsolete soon after it was settled. The initiative of the Crew will hopefully help alleviate this problem, but, then again, isn't this a similar approach that Oleg proposed, in the sense that the standard is centralized? -Gecko IP: Logged |
Werner Molders JAG
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posted 08-30- 09:12 AM
quote: Originally posted by Gecko: The initiative of the Crew will hopefully help alleviate this problem, but, then again, isn't this a similar approach that Oleg proposed, in the sense that the standard is centralized?
I don't believe this is so - Oleg & co. act like a filter so planes can be rejected, the Crew is just trying to repackage what is produced into a scheme that's less of a pain in the *** to download and more importantly maintain. Werner ------------------ Abbeville Field: Dedicated to the SDOE Experience. IP: Logged |
Nat JAG
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posted 08-30- 10:49 AM
correct Werner  Gecko, we wont be patroling aircraft that have been built anymore than they were in the past for inclusion into the Plane Pack. In our case the same "rules" apply to aircraft that are built for the BP, or for those going into Addon Modules, just like before, if the plane is beta it doesn't get in, or if the FM is miles out, but nothing different. We're just organising what we've got now into more reasonable sets, I actualy think that this approach will help remove the old complaints that SDOE is a builders sim, because the Online Standard set of aircraft are fixed and will only be updated when needed, not everytime there are 3 or 4 new planes. I'm realy looking forward to the day we can unviel the BP, and I'm realy glad that the whole community is behind us. ~Nat~ ------------------ =V67th= "Naturlich" "Stop the insanity" IP: Logged |
Spanky the Mad Dog Pilot
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posted 08-30- 11:23 AM
I think Gecko said it best, openness of SDOE has been its downfall. I mean look at online play right now? Look at it the whole time, its been busy but it was a BIG DEAL if a server filled up. Other games would laugh if that was all the online play that was going on. MAYBE after the crew does its stuff and redoes the plane pack, just maybe we will have some online play again. But it will NEVER rival IL-2 in numbers. I will never be able to jump online at any hour of the day and get a game in. Too many people have left, AND too many of the plane builders ONLY model I never see them online playing. I used to be online pretty much everynight of the week that I could and I barly ever seen any of the people building the planes. Well the flyers have moved on, its mostly only builders left, so this is now a builders sim. And unfortunatly there is even problems with building stuff. IL-2 is a FLYERS sim, I want to fly guys and I can't do it here, so where do you think I will be going? Even after the crew redoes the PP, how many people will be online? Will I be able to fire it up at any time and play SDOE online? Nope never. If both sims are about the same in gameplay I'm going to play the one with the people playing, not the one that lets people release planes themselves, that won't matter if no one shows up.
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Lothar Pilot
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posted 08-30- 11:34 AM
But remember, Spanky - if SDOE hadn't been open, it would have lasted about as long as that Psygnosis WW2 sim that came out at the same time...IP: Logged |
Spanky the Mad Dog Pilot
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posted 08-30- 11:41 AM
Yes probly, but like I said I havn't flown for the last 6 months cause of all the crap, so what difference does it make? What sim are you talking about BTW? Remember IL-2 does let you add, they would just prefer to do the FM/DM themselves and make sure all the planes are solid releases. I know no one belives that will actually happen but we could at least wait and see. Its only in Olegs best interest. If they have new planes coming out, then they keep the fans interested in IL-2 and guess who will buy the next game? Everyone who enjoyed the first and say it grow and expand. IP: Logged |
Lothar Pilot
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posted 08-30- 11:55 AM
I'm not knocking Oleg's approach. It seems to be the best balance for developers interested in making money off their product. I don't fly online anymore either, for the same reason as you.I just think that openness was the best thing that happened to SDOE. Where SDOE failed was in not being open enough. For instance, SDOE gave you the ability to make new planes, etc. but didn't consider what this would mean to the game's playability. What if you could "load" new aircraft into SDOE through the SDOE front end, and group sets of aircraft? What if you could just hit the "PP6.1" button and SDOE would turn on and off the various par files, .sm's, etc? What if you were prompted to download a newer .sm if you had a mismatch? All these problems could be addressed if SDOE was truly open, i.e. open source. The semi-open source isn't the same. Imagine if SDOE were free, and versions were ported to Mac and Linux. People could download it just to try it out. The hardcore Linux guys would have a flightsim they could tinker with. A huge group of developers would look at OpenPlane, since they knew thier efforts would grow over time to make something much better than the commercial market would offer. SDOE's code has so much potential if it were open, the sad part is that it doesn't look like Inertia will open it, or use it again since they don't seem to have any developers left who have used it, or any flighsim projects in the works. IP: Logged |
Spanky the Mad Dog Pilot
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posted 08-30- 12:15 PM
Ok well yeah truly open would kick ass. but they are in the business of making money. And you seem to be forgetting wings with wires. Yes there is someone working on a sim based on the openplane engine. IP: Logged |
Lothar Pilot
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posted 08-30- 03:12 PM
Yes, there is WWW. Hopefully Inertia is supporting them 100%, since WWW requires Inertia's help to succeed.IP: Logged |
Nat JAG
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posted 08-30- 03:54 PM
Spanky, you say Oleg would rather add DM and FM himself to anything we might build, are you saying then that we can actualy do this ourselves? I was always told we couldn't. If I'm righr, I actualy don't see this as being able to say that I added this or that to the game, since all did was build the model, and that only takes a few hours to build. I do agree though that Oleg retaining this "for now" will mean a more balanced approach to addon aircraft.Althouh SDOE is obviously miles behind IL2, I do like to look at it and know we have the ability to do some of the things a brand new sim has, I don't like to say how much better another sim is, I'd rather say atleast we can do this or the other aswell, but if we drop the custers last stand attitude.. IL2 is lightyears ahead of SDOE. That said, I very much doubt t will have the lifespan of SDOE, I think we're all involved in a pretty rare occurance here at SDOE, and I'm glad I have been, I've learnt alot and got to know some pretty cool people but until SDOE diesout I guess I'll be here doing my thing and enjoying the building and the people, it's been a good time for me  IP: Logged |
Werner Molders JAG
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posted 08-30- 04:39 PM
Imho the way to prolong SDOE's lifespan is to leverage areas where we are (or can be) strong. Take online play as an example - when it works, its incredible. Remember SDOEwar? Next to H&D that was the best experience I've ever had online. Other stuff too, like the fact that we have the ability to do all-human-controlled combined ops thanks to Harman, Scorpion Rouge and Archy. How about the Naval side? Night missions? etc. If we focus on our strengths we can squeeze out another couple years, but the only way that can happen is by builders doing so voluntarily. That's my take on it, anyways.  Werner ------------------ Abbeville Field: Dedicated to the SDOE Experience. IP: Logged |
Zurawski Pilot
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posted 08-31- 11:27 AM
Hmmm...I just am amazed at how blind and spoiled to the core the FSSDOE community has become. I appears that if you are not immediately granted access to the source code, flight model, damage model, and engine object modification, the offending simulation is shallow, close-minded and short sided. "How spoiled we've become"... FSSDOE is a blessing to the "tinkerer"... But in actuality it is not the rules to measure other simulations against. And those who do, are as narrow minded as those they accuse. FS and OpenPlane are a wonderous thing. The talent and the inspiration in this community is mind-blowing... Sadly, few too many of you are willing to accept that in reality, that most simulations will not now now nor in the future, offer the vast access to the program that FS and Openplane does. Oleg be he right or wrong, has choosen to control the content of his simulation for a number of well thought out reasons. To sit here and question his integrity, motivation, and intelligence is spiteful and viciously bias. I though better of this community... IP: Logged |
Himdog Pilot
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posted 08-31- 02:15 PM
IL2 is the best sim I've flown yet. SDOE is good, the feeling of flight, taking off, landing and online very good but IL2 puts it to shame! I think Oleg is right in his thinking. When was the last time you went online with SDOE? What a cluster *$(#! I just got my new pc online the other day, first thing I did was fire up 1.5.2.9 SDOE and went to Cali12. 3 people were already there. Well I sat there for about 20 min while mis-matches kept happening! I never did get to fly and I can tell you this is not going to happen with IL2. So WTF, went to dinner got back and you know what, I fired up IL2! When IL2 does come out, I will not be flying SDOE much online or offline. I don't want to see SDOE die, I do really like the sim and I had great fun in the War and Squad Wars but I'll be flying on the Eastern Front along side the rest of JG3.------------------ 7./JG3_Himdog out www.luftwaffe.net IP: Logged |
Sv JAG
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posted 08-31- 02:35 PM
IL-2 is a game, SDOE is a sim - but OpenPlane can support either.  ------------------ -Sv Wings with Wires IP: Logged |
Snickers Pilot
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posted 08-31- 02:42 PM
Oleg has the right to set things up the way he wants (its his sim). I have worked with the demo and found it to be mind blowing. I just hope they dont suffer the same fate of Falcon 4.0 It was beautiful, and fun to fly. But it never changed. Face it guys, SDOE will die. There is no doubt about it. Because of the nature of OpenPlane when Wings With Wires comes out, we have a new sim (new renderer) , import the planes. Fly. This is called fun. The efforts of The Crew and the DIME group will help prolong its life. The idea is to get back to set up the mission, people join and go. No mismatches. Thats the way Oleg is designing his sim. Thats what The Crew is working to accomplish. There is room for more than one sim on my PC. (Right now there are about 4 flight sims).------------------ Snickers =FC= Thou shalt maintaineth altitude, lest the earth rise up and smite thee. IP: Logged |
Werner Molders JAG
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posted 08-31- 03:18 PM
quote: Originally posted by Sv: IL-2 is a game, SDOE is a sim
Huh? I'm sure you have a very extensive knowledge of the mechanisms behind SDOE and thus a good insight into IL2 via your work on WwW, but I think that's stretching it a little. IL-2 is no less a simulator than SDOE, unless it's online paralysis that we're simulating. I think a lot of the debate here is because we all measure sims different ways. By its very nature the SDOE community tends to measure the strength of a sim by the extent to which we can add to it, and so by that yardstick guys like wil don't like IL2. On the other hand there is the question of playability of which playability online is about the only reliable comparison you can make sim to sim - and in that area even the IL2 demo puts us to shame. It is in our power to close the gap a little, and I hope that "The Crew" are able to do this. Knowing this, I'm surprised that you (Zur) wouldn't have expected this group to judge IL2 from that mindset. As someone wisely said in another IL2 topic, I'm glad both sims exist, so I can have a taste of both worlds. Werner  ------------------ Abbeville Field: Dedicated to the SDOE Experience. IP: Logged |
ArgonV JAG
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posted 08-31- 03:21 PM
IMO Sv, IL-2 IS a sim aswell! It models everything SDOE does and then some! Why would IL-2 not be considered a sim? It has all the elements of a "sim"...EAW was "un-open" at first and look what happened! People cracked the code and its a classic. Im guessing the same will happen to IL-2 if Oleg doesnt go thru with the add-on thing. IP: Logged |
Snickers Pilot
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posted 08-31- 04:20 PM
Argon - I suspect you are correct. This is also what happened with MSoft Flight Sim. Originally it was never meant to have planes added, now look at it... (Is that good or bad ) Be that as it may, I suspect that in less than a year from release someone will have figured out how to add a plane of their own....------------------ Snickers =FC= Thou shalt maintaineth altitude, lest the earth rise up and smite thee. [This message has been edited by Snickers (edited 08-31-2001).] IP: Logged |
Hawk General
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posted 08-31- 05:13 PM
Yes SDOE is much more aircraft sim than any other one still available.You can model more parts of the working aircraft in SDOE. This is the only sim I know of that you can model suspension and see it react to the ground. It is also the only one I know of that you can model an engine, one cylinder at a time and have damage to each one of those cylinders alternatly. There is so much of the aircraft you can model in SDOE that it is mindboggling. As far as SDOE dying, not a chance. There is still a strong support for all versons of MS Flight Sim. Even the first one! I am very impressed with IL2 and find it mesmerizing but it will not hold up as long as SDOE has if it remains close. Hawk
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Nat JAG
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posted 08-31- 08:15 PM
thing is guys, we're all still here, and I think most of us will be even after IL2's release, they are very different games after all, we love it so much here because we can build our own additions, and as Hawk mentioned, we can model to such a high level if we want to, most people don't because of the time it takes, but it can still be done. IL2 looks geat, and by acounts flys good to, but you guys aren't here because SDOE looks so good, but more because you can build stuf for it, or because those that can't build can always get new stuff for it.Now as I've said in the past, I'm looking forward to the full release of IL2, but that wont stop me from wanting to build aircraft that fly, rather than making a model that may or may not be added sometime, and wont even be me making it fly, thats why even if IL2 is the best ever sim produced, I'll still be here  ------------------ =V67th= "Naturlich" "Stop the insanity" IP: Logged |
nealg Pilot
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posted 08-31- 10:51 PM
Well, IMO, there can never be a best, except when measuring by the same criteria; i.e., best apple pie with brown sugar, best apple pie without brown sugar...etc.  But, just when you thought it was safe to go back in the war torn skies....see SimHQ News. FGN Online ( who? But yes, it is a web site ) has news that Jane's Attack Squadron - remember that one? - is now alive and kicking again. Too little too late? Or can this new outfit, who have signed to use the Jane's name and title, bring a Il2 look and feel to the European Theater? SDOE builders and modellers may want to take note, see if there is anything SDOE can beat them to the punch on - or don't need to.  Anyway, another title to watch for, and for me, to add to my shelf. Hopefully, not just to sit on the shelf, like WWII Fighters does. But in one of the screen shots, the 51 cockpit looks mighty familiar. I don't care for the external appearance, though, at this point. Terrain looks ok. ------------------ nealg=FC=
[This message has been edited by nealg (edited 08-31-2001).] IP: Logged |
Whirlwind Pilot
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posted 08-31- 11:15 PM
Hmmm.. the main reason SDOE is back on my HD is that when I want to, I can fire up the modelling program, half finish a plane, chuck it into OPS, tweak it, fly it in SDOE, tease you all with some pictures, and loose some interest in it .I have a lot of pretty sims. I have a lot of pretty sims that are too much of a pain to bother adding stuff to. I have a pretty sim called SDOE that has lived for a long time on my computer and still is a lot of fun. IL-2 will be just another pretty sim sitting next to my dozen other pretty sims and I don't think I'll have as much fun as SDOE. If you bother checking to see what games I play the most, you'll find the list to be games that are different each time I play. Properly programmed games can handle dynamic universes and the community that stands behind these games are more than happy to QC any additions to the game. Anyways the point is that any game the community is free to expand has the better chance of living long after the company is history. I've never heard screaming and kicking here about people cheating with SDOE, which is the main concern that Oleg has stated with 'Open' simulators. I probably won't want to pay more than $20 for IL-2, if that as why pay $40 for a game that will spend more time on the shelf than my hard drive? IP: Logged |
Vahnatai Pilot
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posted 09-02- 10:46 PM
i just think that Oleg is trying to prevent another CFS plane crap-a-athon, as most of the user planes are crap with only a few exceptionsIP: Logged |
Spanky the Mad Dog Pilot
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posted 09-02- 11:18 PM
Thats the way I see it too. He is afraid of what has happened here. Mayhem. And he is afraid that people won't buy it because they don't trust other users can make a good plane. Plus I have heard him talk of the issues of cheating, and I have mentioned that it doens't happen here to my knowlege because the system is built to detect it. I think he has valid issues. And I can't wait to see how it works out. The good thing is that the game starts out with alot of planes already flyable. Not nearly as many as SDOE has now but they will hopefully all be solid well made planes, and it makes up for the lack of planes (compared to SDOE anyways) in other ways that SDOE can't compete. IP: Logged |
Jerry Pilot
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posted 09-03- 12:19 AM
Spanky, there really aren't that many different planes to fly in the announced final release. Most are just different models of the same plane. The only really different planes are IL-2, La-3, Mig-3, La-5 (how different is this from the La-3?), Yak's 1,3,7 and 9 (I'm not sure how different these are), P-39, Bf-109 and FW 190. Even if there are significant differences between the La's and the all the Yaks we are only talking about 11 basic planes. SDOE had 10 out of the box and they were all very distinct.IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-03- 02:09 AM
Yep your right, but we seem to love varients here in SDOE, we have a TON of BF109s. Anyways those were the planes on the eastern front. It wasn't a heavy bomber war. There is also a TON of planes in the works. I wish I could remember the link to the IL-2 plane building page, some sweet looking planes coming down the pipe. IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-03- 02:26 AM
AH ok, here we go. http://www.il2center.com Take a look and see how many planes are being developed. Sweet there is also some great modeling info. 
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Burkey Pilot
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posted 09-03- 05:46 AM
Spanky, I agree completely. I think Oleg has taken SDOE and what happens here on board and has come up with the best possible way to include user add ons, and to minimise the problems. IP: Logged |
Spanky the Mad Dog Pilot
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posted 09-03- 04:52 PM
Started a whole new thread. See, why IL-2 isn't an open game like SDOE. [This message has been edited by Spanky the Mad Dog (edited 09-03-2001).] IP: Logged | |