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Author Topic:   While FSIC was down, updated aircraft (5) details:
mace:
Pilot
posted 07-25- 07:34 PM     Click Here to See the Profile for mace:   Click Here to Email mace:     Edit/Delete Message   Reply w/Quote
'Sea Hurricane' Version 3.3 - Update details

*RATO pod now automatically ignites at around 40mph on the take off run (so NO need to press a key, although the keystroke = cmdRATO will still ignite the RATO manually if desired)
*Engine exhaust pipes and CAM launch ramp now more historically accurate
*New radio mast, antenna wire and pitot tube
*Supports up to 1024 x 1024 aircraft 'skins'
*Night lights added (wingtip and tail). They can be switched on /off via the aircraft loadout, i.e., AI aircraft can start with lights on. A keystroke command can also switch these lights on or off
*Pilot now issued with a life jacket!
*Included a tri colour smoke pod for airshow displays
*Minor fixes such as canopy frame, internal wing ribs, etc

1.5.2.9 'patch' compatible. Please read the 'Readme' and 'Carrier_CAM_Ops' files. Sea Hurricane (838k) which includes eighteen training missions available at:
www.simfiles.com

'Hurricane' Version 1.3 - Update details

*Night lights added (wingtip and tail). They can be switched on /off via the aircraft loadout, i.e., AI aircraft can start with lights on. A keystroke command can also switch these lights on or off
*Engine exhaust pipes now more historically accurate
*New radio mast, antenna wire and pitot tube
*Supports up to 1024 x 1024 aircraft 'skins'
*Included a tri colour smoke pod for airshow displays
*Minor fixes such as canopy frame, internal wing ribs, etc

This Hurricane can be 'loaded out' as either a Mk I or Mk II:

Mk I & Mk IIa - eight .303 cal machine guns
Mk IIb - twelve .303 cal machine guns
Mk IIc - four 20 mm cannons
Mk IId - two 40 mm Vickers 'S' tank buster cannons

Mk II can carry two 250lb bombs under the wings and eight 5 inch rocket projectiles can also be used. The Mk II configurations gives the 'hurri' much more punch for pilots and mission creators.

1.5.2.9 'patch' compatible. Please read the 'Readme' file. Hurricane zip (638k) which includes fifteen training missions available at:
www.simfiles.com

'Seafire Mk Ib' Version 2.6 - Update details

*Engine exhaust pipes now more historically accurate
*New radio mast, antenna wire and pitot tube
*Night lights added (wingtip and tail). They can be switched on /off via the aircraft loadout, i.e., AI aircraft can start with lights on. A keystroke command can also switch these lights on or off
*Pilot now issued with a life jacket!
*Included a tri colour smoke pod for airshow displays

1.5.2.9 'patch' compatible. Please read the 'Readme' and 'Carrier_Ops' files. Seafire Mk Ib (653k) which includes fifteen training missions available at:
www.simfiles.com

Spitfire Seaplane Version 1.1 - Update details

*Float and rudder fin shapes now more historically accurate
*New float rudders, beaching cradles, radio mast, antenna wire and pitot tube
*Night lights added (wingtip and tail). I've devised a system whereby they can be switched on /off via the aircraft loadout, i.e., AI aircraft can start with lights on. A keystroke command can also switch these lights on or off
*Pilot now issued with a life jacket!
*Included a tri colour smoke pod for airshow displays
*Ordnance more historically accurate with only one 500lb bomb (rather than two 250lb bombs)
*Gun sight reticule fix (thanks to Yardstick)

Please read the 'Readme' and 'Seaplane_Ops' files. Spitfire Mk Vb Seaplane (653k) which includes fifteen training missions available at:
www.simfiles.com

'Sea Mosquito TR 33' Version 1.2 - Update details

*RATO's now automatically ignite at around 40mph on the take off run (so NO need to press a key, although the keystroke = cmdRATO will still ignite the RATO's manually if desired)
*AI now achieves take offs (with RATO pack ignition) from conventional airfields
*Engine exhaust pipes now more historically accurate
*New radome, radio mast and pitot tube
*Night lights added (wingtip and tail). They can be switched on /off via the aircraft loadout, i.e., AI aircraft can start with lights on. A keystroke command can also switch these lights on or off
*Crew now issued with life jackets!
*Included a tri colour smoke pod for airshow displays

1.5.2.9 'patch' compatible. Please read the 'Readme' and 'Carrier_Ops' files. Sea Mosquito TR 33 (716k) which includes fifteen training missions available at:
www.simfiles.com

cheers mace:

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